Recent content by Dinklesprinkle

  1. Dinklesprinkle

    Content Suggestion "Warfunds 2" Idea's

    The initial goal is to try to move it away from a heavy non-combative area (regardless of o1 spawning there) especially as Site admin already has reasons to raid it and one of their bigger complaints ive seen floating around are about RP getting paused cause raids stopping RP which this being a...
  2. Dinklesprinkle

    Content Suggestion "Warfunds 2" Idea's

    i was informed it was placed in site admin wing
  3. Dinklesprinkle

    Content Suggestion "Warfunds 2" Idea's

    What does this suggestion change/add/remove; Warfund Server placement: I believe it would make more sense to add the terminal to be placed in Security Sector by either converting an unused room or adding a smaller room (in a future mapping change) dedicated & themed around sensitive stuff that...
  4. Dinklesprinkle

    Partially Accepted Petrification issue

    What does this suggestion change/add/remove: This suggestion is a multi fix suggestion for medical curing petrification. This SCP book effect has plagued medical since the ECT beds were brought in as people that have been petrified by the book cannot interact with the bed and usually end up...
  5. Dinklesprinkle

    Denied NPC In front of Medbay to Turn in Permaweapons

    there should be a unique NPC for perma's placed in ISD wing maybe where u can only hand in a perma instead of being able to take one out from it too
  6. Dinklesprinkle

    Rule Suggestion "private" communication rules

    oh well when i had it confirmed before making the suggestion (and the o5 having it confirmed for them) it was made out that no one can really see secure comms that arent directly tied to their groups like i explained
  7. Dinklesprinkle

    Rule Suggestion "private" communication rules

    Directors are allowed to view "secure" comms revolving their department IE DOM can see comms that are like [CM] and shit like that but you arent allowed to see others basically
  8. Dinklesprinkle

    Rule Suggestion "private" communication rules

    if anything it just means a super is gonna hafto clarify so this suggestion is a winwin either way lmao
  9. Dinklesprinkle

    Rule Suggestion "private" communication rules

    kinda funny cause the senior admin we went to was rev lmao
  10. Dinklesprinkle

    Rule Suggestion "private" communication rules

    i had this confirmed before making the suggestion (an o5 asked a senior admin) and they arewnt allowed to see "secure comms"
  11. Dinklesprinkle

    Rule Suggestion "private" communication rules

    What does this suggestion change/add/remove: This suggestion is to allow ISD, Site Administration, Site command (O5 / Ethics) to see inner foundation "private comms" I.E ["person" - "department"] ["Group of people"]. This does not allow any group of foundation to be able to see outer foundation...
  12. Dinklesprinkle

    Not on.....

    Something to note about this which is something people dont seem to realise is 95% of medicals (official) RP relies on people outside of medical coming to us and interacting whilst research can still conduct tests without fully relying on other foundation they are still strung to interaction...
  13. Dinklesprinkle

    Denied ISD Director Comms Restriction Access

    like niox said i believe it would be extremely beneficial to also give this to department / regiment senior leadership for their own regiments / departments however if this feature gets added along side a feature to also restore comms that power should be left to ISD / site admin+
  14. Dinklesprinkle

    Not on.....

    during my 4 years of depressing "service" of the server ive noticed ci attempt to RP with foundation alot of times however each time they usually get shut down due to foundation members (specifically higher ups) not being able to take a singular loss no matter how little it is (even in a Passive...
  15. Dinklesprinkle

    Not on.....

    i personally think this is a neat addition A: it gives DEA a reason to infiltrate and then raid with nu7 / other combative personnel for the item 2: CI were already greyzone rulebreaking teaming with SCP's this items addition now facilitates that and hard limits how much they can do it third...