+SUPPORT
dont like commenting on sergeant apps but marshals one of the only not-braindead sergeants and he 100% deserves captain
-fun man to be around
-always very active onsite
-good app and good grammar (compared to other sgts)
-not an asshole
-terrible but somehow funny lore (dw lore isnt...
how else will i be able to gas d class
also ima be honest captains being the only role that spawns with tear gas, a quite powerful aerosol grenade in of itself, is already amazing. dont get it taken away from us please. its the only good thing in the captain loadout.
-support how will the site function without the -95% damage and +75% spread suppressors
honestly what driver said. suppressors are a joke, using your tactical light to blind the opponent is more effective than using a suppressor rn.
sure but the skill represents the actual struggle, and what makes the cuffs meaningful. if you removed all skill or work done by the player, then there goes all skill and tension that resolves around the restraints. if youre able to make a system that uses something other than spam clicking then...
suggestions have been closed 3 times before, for multiple months. all previous times (afaik) did not raise any major issues, and instead helped content team actually work on existing stuff instead of managing new suggestions all the time.
i don't have a personal opinion on whether it should be...
It helps with some of it, but I still think there should be some skill either required or optional. Breaking out of cuffs takes skill, and completely stripping it away without even offering an option for those who are more skilled, to break out faster, just takes away from the rp
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