Denied UNGOC Weapons Changes/Balancing

This suggestion has been denied and will not receive development.
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What does this suggestion change/add/remove:
Change: UNGOC Strike Team: M60 -> KBAR
Change: UNGOC Soldier, UNGOC Field Op: AKZ -> M16A4 (With Same Stats)
Change: UNGOC Marksman, R&D: SR-2 Veresk -> Raijin

Fix: Align AMR2 Scope, currently slightly raised above centre of the screen meaning the scope is really aligned to 1 notch down.

Buff: M240B Fire rate
Nerf: M240B Recoil

Has something similar been suggested before? If so, why is your suggestion different?:
Probably, but the GOC is in the most unique state it has been in (UK side) right now though.

Possible Positives of the suggestion (At least 2):
For Changes:

The M60 is ill suited for a strike team operative, it is a slow, heavy, outdated Vietnam war era machine gun. The KBAR would incentivise the intended play style of the Strike Team allowing them to push forward with accuracy and damage with a non restrictive magazine capacity.

The AKZ is a weird choice for the UNGOC, to my knowledge it was chosen at a time before the rest of the MRP VGuns were imported over and was one of the last weapons left, replacing it with the M16A4 would make more sense lore wise as the North American GOC would be unlikely to use anything on the AK platform as it is outdated and hard to source locally.

The Raijin is a hard hitting but slow and heavily inaccurate rifle, it makes for the perfect weapon for R&D and Marksman as they would both use it when up close with someone, it also fits the GOC advanced technology themes.

For Fixes:
It makes the AMR usable.

For Buffs:
The role of the GOC juggernaut, and be extension the M240B, is to provide suppressing fire on a target or area. However, currently the M240B has an incredibly low DPS such that a person with full armour and health or simply a shield would be unaffected by suppression.

For Nerfs:
The change in skill level required to handle the M240B, should these changes be implemented, would balance out the buffs whilst also making the gun uncontrollable enough to fire on a single target over an extended period of time.

Possible Negatives of the suggestion:
Would require a Senior Admin+ to edit jobs and VGuns
Could be unbalanced if implemented incorrectly
There are more important suggestions at present

Based on the Positives & Negatives, why should this suggestion be accepted:
This rework would improve the combat on the GOC making it more lively and engaging to be in/around by promoting certain playstyles and tactical thinking. It would also help to improve immersion as people would be confused on why the GOC is using such mismatched and outdated equipment.
 
-support GOC has now for the longest been the regiment on top when it comes to having the absolute best kits in the game on top of have legit airstrikes that nobody else has access to. you guys cried about having the MSBS Changed because it got nerfed after being made a perma and it legit had the same stats as the KBAR. those saying the KBAR is overrated, m240b and the M60 is shit im pretty sure any faction would love to trade with you guys i loved the M240b when i was in beta-1 thing it's a better version of the PKM. this is a skill issue suggestion because you guys are absolute dog water when it comes to any sort of PVP put the drugs down, quit larping and get in aim labs.

M60 Clip- https://medal.tv/games/garrys-mod/clips/jltMD6Hl4lI99U_bC?invite=cr-MSxWOFEsODYyNjI4OTks
Most sane O-1 take

The clip literally proves the point that it sucks I watch you mag dump someone, 11 shots hit out of 38 killed the assessment with the second guy already being in combat prior

Im crying
 
-support GOC has now for the longest been the regiment on top when it comes to having the absolute best kits in the game on top of have legit airstrikes that nobody else has access to. you guys cried about having the MSBS Changed because it got nerfed after being made a perma and it legit had the same stats as the KBAR. those saying the KBAR is overrated, m240b and the M60 is shit im pretty sure any faction would love to trade with you guys i loved the M240b when i was in beta-1 thing it's a better version of the PKM. this is a skill issue suggestion because you guys are absolute dog water when it comes to any sort of PVP put the drugs down, quit larping and get in aim labs.

M60 Clip- https://medal.tv/games/garrys-mod/clips/jltMD6Hl4lI99U_bC?invite=cr-MSxWOFEsODYyNjI4OTks
God damn Civil fell off 😭
 
Oct 14, 2022
63
5
111
if i recall you literally made para graphs of lore just so you could have an IC reason to start shit with us:skull:
Not really, the lore wasn't aimed against the UNGOC, if you would've read it then you would see what it was for. If you would leave us well enough alone there wouldn't be a problem but yall gotta talk crazy OOC and IC, that proves you guys are immune to anything different.
 
-support GOC has now for the longest been the regiment on top when it comes to having the absolute best kits in the game on top of have legit airstrikes that nobody else has access to. you guys cried about having the MSBS Changed because it got nerfed after being made a perma and it legit had the same stats as the KBAR. those saying the KBAR is overrated, m240b and the M60 is shit im pretty sure any faction would love to trade with you guys i loved the M240b when i was in beta-1 thing it's a better version of the PKM. this is a skill issue suggestion because you guys are absolute dog water when it comes to any sort of PVP put the drugs down, quit larping and get in aim labs.

M60 Clip- https://medal.tv/games/garrys-mod/clips/jltMD6Hl4lI99U_bC?invite=cr-MSxWOFEsODYyNjI4OTks

<MTF Alpha-1>
- MTF A-1 LCPL (Holding)
- MTF A-1 SGT (Held)



<MTF Omega-1>
- MTF O-1 COM (Held)
- MTF O-1 MAJ 2X (Held)



<MTF Nu-7>
- MTF Nu-7 CPT (Held)


<Chaos Insurgency>
- CI DELTA (Held)


<DEA>
- Special Agent (Held)
1v1 me

also i hope you figure out what signatures are moron
 
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Reactions: Niox
All i'm seeing from this is GOC are not getting their way and so their going to name calling. It's seen within the clip the gun is good, Except for server hit reg which comes with the server that being it's own issue the gun itself is fine as is. You guys not being able to hit your shots is it's own issue I STILL don't see fit GOC get a weapon change when O-1/A-1 have been asking for months (i say both but mostly O-1 about our dogshit an-94) You guys are attempting to just add more overpowered guns to more jobs and buff your stuff so when you run in you can 2 tap people which is not the gameplay loop.
 
-Support
-GOC literally already have better equipment than everyone else and you still want more?
-Gameplay balancing trumps lore accuracy in my books
-Some people are saying GOC have lower numbers than other groups, this is not the most valid of arguments because most GOC at least on the UK aren't in constant combat and are more RP based, when a conflict does arrive I've seen 20+ GOC pop on all at once. Secondly if GOC activity increases after buffing them then you're going to have to immediately nerf them.
 
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Reactions: Aura_

Verlocity

Head Moderator
Head Moderator
SCP-RP Staff
Content Team
Feb 18, 2024
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Suggestion Denied

Hi @L.Saint ,

Thanks for taking the time to make a server suggestion.
The Content Team has chosen to deny your suggestion due to the following reasons.

Reasons:
We as content feel that GOC does not need theses indirect buffs and that most of the jobs are in a good spot as it is.

Your suggestion will now be locked and marked as denied.​
 
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