What does this suggestion change/add/remove:
This suggestion changes the current raid rules by requiring a minimum of 6 active MTF to be online in order for the CI to raid.
OR removing the DEA CL4 alternative from rules
Has something similar been suggested before? If so, why is your suggestion different?:
Maybe.
Possible Positives of the suggestion (At least 2):
Possible Negatives of the suggestion:
Based on the Positives & Negatives, why should this suggestion be accepted:
The positives outweigh the negatives because this rule ensures that raids are conducted when both sides are reasonably staffed, leading to more enjoyable, competitive, and immersive roleplay experiences. While it may limit raids at times, it ultimately preserves fairness, prevents frustration, and supports server balance and health.
This suggestion changes the current raid rules by requiring a minimum of 6 active MTF to be online in order for the CI to raid.
OR removing the DEA CL4 alternative from rules
Has something similar been suggested before? If so, why is your suggestion different?:
Maybe.
Possible Positives of the suggestion (At least 2):
- Creates a more balanced and fair environment for both MTF and CI during raids, preventing overwhelming situations where one side has too few defenders and limiting late night sampling...
- Improves server health by ensuring that raids happen during active times, making them more engaging, strategic, and less one-sided.
Possible Negatives of the suggestion:
- Could limit CI’s ability to raid during low-pop hours, leading to fewer raid opportunities.
- Might slightly reduce spontaneous raids, which some players enjoy.
- Foundation raiding requirement might need to increase also to balance it.
Based on the Positives & Negatives, why should this suggestion be accepted:
The positives outweigh the negatives because this rule ensures that raids are conducted when both sides are reasonably staffed, leading to more enjoyable, competitive, and immersive roleplay experiences. While it may limit raids at times, it ultimately preserves fairness, prevents frustration, and supports server balance and health.
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