Partially Accepted Beanbag Shotgun Should Do Around 10 DMG to Armor

Content that has been partially accepted
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Apr 6, 2023
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What does this suggestion change/add/remove:
My suggestion is that when someone with full armor gets hit by the Beanbag Shotgun, it should remove about 10 armor. This would make it more useful when trying to arrest or stop someone running away with full armor. Right now it’s basically impossible to stop someone if they already got a head start, since FearRP can’t be used when they don’t hear you. With this change, you could stop someone with two or three beanbag hits with full armor, instead of having to shoot their armor off first before using the beanbag.

Has something similar been suggested before? If so, why is your suggestion different?:
No.

Possible Positives of the suggestion (At least 2):
Makes the Beanbag Shotgun useful against players with full armor.
Allows arrests to stay non-lethal instead of having to resort to guns to stop someone.

Possible Negatives of the suggestion:
Could make the Beanbag Shotgun too overpowered if armor gets reduced too quickly.

Based on the Positives & Negatives, why should this suggestion be accepted:
The Beanbag Shotgun shouldn't be completly powerless against people with full armor but I still really like the feature that makes armor usefull, especially for Class-D. So just don't make it too op while still allowing it to be usefull.
 
We still need to arrest people since we can't metagame their name and call out a AOS on them. We get a lot of minges in and around D-block and they don't always feel inclined to show their ID if they get a chance to start running away. It's even in our policy that response units should Tranquilise them, cuff them and bring them to ISD if a member of staff is causing issues and needs to be arrested.
Isn't it supposed to be used on d class?
Maybe ISD should be arresting people?

Or just use a gun as intended
 
Suggestion Partially Approved



Hi @Warmug,

Thanks for taking the time to make a server suggestion.
The Content Team has chosen to partially accept your suggestion for the following reasons.

We are going to be making it so the beanbag shotgun does a little bit of damage to both health and armour rather than just solely armour

Your suggestion will now be locked and marked as partially accepted.​
 
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