RSD Monetary Incentive Program / RSD Quest Giver

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Henrii

Well-known Member
Oct 20, 2024
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What does this suggestion change/add/remove:
Intended to improve activity in and with the RSD, this would add a series of quests for researchers to complete for EXP, Money, and even samples too.
There would be a dedicated Quest NPC similar to the NPC in D-Block for D-Class. Provided quests would be something like:
  • Witness an SCP kill a subject.
  • Witness a subject collect a sample for SCP X.
  • Observe an SCP for N time.
  • Submit a (tailored) document.
  • Submit N mL from SCP X.
  • Upload a (tailored) document to SCIPNET
  • Send a sample or document through a pneumatic chute.
  • Hold a lecture in the lecture hall with at least N attendees present.
  • Receive credit from N CL Personnel.
There are certainly better ideas out there, but I think this would be good ground to work off.
When I say "tailored" documents, I mean documents of value and quality which would be the biggest limitation for the game to judge without another player involved. I would love actual documents to be apart of regular gameplay than just a pass for sampling SCPs or spreading memes, and this is so far the best way I can think of to give them a better role.

Has something similar been suggested before? If so, why is your suggestion different?:
Definitely not.

Possible Positives of the suggestion (At least 2):
Increased engagement with and within the RSD, a notoriously boring and underplayed Department in the server.
More potential for role-playing scenarios and events in and outside RSD.
More engagement with the document crafting and event scheduling systems.
Slightly increased involvement from other Departments such as Ethics, ISD, and E-11.
More usage of the lecture hall.

Possible Negatives of the suggestion:
Some players might flock to RSD just for money/EXP instead of roleplaying too.
Potential farming techniques for money and exp.
Technical limitations.
May require reform for some IC SCP testing/sampling regulations to make some SCPs more accessible to researchers.
SCIPNET may need some extra attention for bad actors.
Some quests may require a great amount of players involved to be completed.
EXP gain from other sources may need to be tuned to balance out progression rates.

Based on the Positives & Negatives, why should this suggestion be accepted:
I only understand so much with what is possible regarding RSD; but with more player input around this suggestion, some better and more feasible ideas can come to light with a quest giver NPC for RSD. I really want RSD to be livelier as it is just bland and unrewarding in its current state; the only purpose for RSD is collecting samples for other jobs and giving credit.
 
+ Support

Honestly this would be nice! giving more freedoms in terms of Quests for RSD would be fairly fun!

Some players might flock to RSD just for money/EXP instead of roleplaying too.
To counteract this making, it a Researcher+ or Sr Researcher+ available only as to allowing the whole RSD team to use it/Certain quest takes a certain clearance level.

Possible Positives of the suggestion (At least 2):
One positive suggestion could also be more RP for Chemist by getting XP and money from making certain chemicals (Class-A etc...) and giving it to the NPC giving them the market value amount of money would add more RP for chemist and give extra things for chemist to do other than what people are doing atm.

Overall, honestly, I dig this suggestion would be a nice addition for RSD and maybe they'll give other NPC quests for other departments like E-11 or GENSEC.

Holding: E-11 SGT
 
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