What does this suggestion change/add/remove
simply just needs to restructure the D-Class job a bit. By possibly adding more things to do in D-Block and/or making things that require GSD or other jobs to interact inside of D-Block frequently. I can give ideas on suggestions but I figured it would be easier for the devs to decide what’s feasible. Also maybe a slight rule change so researchers can keep a flow of test going just even 30% more then what they are.
Has something similar been suggested before? If so, why is your suggestion different?
did not see others
Possible Positives of the suggestion (At least 2):
more RP for D-Class as well as encouraging more people to stay in D-Class or atleast play it a bit
Possible Negatives of the suggestion:
more work to add dev side?
Based on the Positives & Negatives, why should this suggestion be accepted:
D-Class is important to the SCPRP economy. Without D-Class it’s just not the same. Currently there’s just not enough to entice people to play D-Class
Maybe leadership just needs to be reviewed but there should be no reason 90% of a D-class time is spent waiting in line then another 8% running around collecting scrap and 1-2% actually doing something else. How many times I’ve been in a code 5 as a researcher and told no to testing even with no breach close to lcz. it makes the rule to continue testing feel useless in the first place.
simply just needs to restructure the D-Class job a bit. By possibly adding more things to do in D-Block and/or making things that require GSD or other jobs to interact inside of D-Block frequently. I can give ideas on suggestions but I figured it would be easier for the devs to decide what’s feasible. Also maybe a slight rule change so researchers can keep a flow of test going just even 30% more then what they are.
Has something similar been suggested before? If so, why is your suggestion different?
did not see others
Possible Positives of the suggestion (At least 2):
more RP for D-Class as well as encouraging more people to stay in D-Class or atleast play it a bit
Possible Negatives of the suggestion:
more work to add dev side?
Based on the Positives & Negatives, why should this suggestion be accepted:
D-Class is important to the SCPRP economy. Without D-Class it’s just not the same. Currently there’s just not enough to entice people to play D-Class
Maybe leadership just needs to be reviewed but there should be no reason 90% of a D-class time is spent waiting in line then another 8% running around collecting scrap and 1-2% actually doing something else. How many times I’ve been in a code 5 as a researcher and told no to testing even with no breach close to lcz. it makes the rule to continue testing feel useless in the first place.
Last edited:
Donator