I think another thing to mention here is that by viruue of both increasing the complexity of how 008 is allowed to breach and the fact that thsi is a Staff-enforced measure, whether through miscommunication, misinterpretation or just outright minging, it may spur failbreaches (i.e. people taking...
As of today, this part of the suggestion (and likely also the prior part?) has been implemented (Although I imagine you were aware of this since you were part of that vote).
I imagine this will be partially accepted in the coming days.
Also serving as a bump so CT can find it easier when they...
Honestly, this gives me the idea that 079 could be shown but in an extremely subtle and hard to notice way that's different each time.
But that would be metagamable 😔
I agree - One thought I had would be having it temporarily be available on the personnel tablet the same way helmet cams are, but that also carries similar problems and could also potentially be too strong.
I mean, we're already pretty in the weeds of ruleplay territory here. Almost every imposed restriction on D-Class discussed here so far is consistently rule-based.
Here's a big one:
I realise I may be asking for a lot here, but to me, breaching SCPs is a significant part of the D-Class gameplay loop and having an invisible ruling on this is somewhat alarming IMO - I don't necessarily take issue with the existing of the ruling itself or otherwise...
My understanding of the current situation cross-server:
On US, CI is doing poorly and Nu7 I am unaware of; This would buff Nu7 (after the reintroduction of Nu7 Jugg) and thus not commensurate to the current state of affairs.
On UK, CI are doing quite well and Nu7 are doing... Alright? And...
Well then they can provide the valid RP reason when questioned. I agree on the idea of clamping down of things like metagaming, minging, NITRP and rampantly breaching SCPs for the express purpose of ruining roleplay - But the concept of valid RP reason is kinda vague and flexible? A lot of...
...What? What rules are currently in place that prevent D-Class from breaching SCPs? A quick readover of the current rules doesn't turn up anything that suggests D-Class can't breach SCPs. Am I interpreting this right? I feel like I may be seeing this wrong, but is the claim that a D-Class can't...
I attempted a softer version of this almost two years ago.
This suggestion asks far more than what I did (I asked for it to be breachable by TB only - And that they couldn't inject themselves, only able to cause a breach by injecting a non D-Class hostage, whereas this just asks for any D-Class...
There are a lot of non-combative jobs that spawn a fair distance away from the armoury NPC they're at least guaranteed access to - i.e. Tech Expert/Engineer, because even though they're right next to the Nu7/DEA armoury NPC, there's always the fact that either there might not be any of them on...
This still isn't a thing? I remember this past discussion and my recollection was that it would be dealt with. I guess this is just a small thing that kinda went forgotten.
+Support
To my knowledge, there's also a lot of presently uncraftable chem nades whose effects aren't implemented, that would be kinda interesting imo. I'm assuming at least some of those are planned? I think some chem effects as nades would be fun.
I am once again asking for GMObj Nades
IIRC I'm pretty...
...Wait, is it not about hacking individual cameras?
Like just standing outside of 012 with the hacking tool, trying to take over the cam for no real tactical advantage whatsoever
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