ah yes removing hp from the good dclass jobs and raising weapon prices and removing the dispenser which is the primary source of loot totally a buff guys!
you sure do like putting quality of life under your reasons when your just reducing the qol!!
honestly most people just act as if it never happened, I barely see many rangers remember they know about the UN/UNGOC and that there are other paranormal groups.
the change was shite and unneeded +support
had a good giggle reading this, cheers mate!
they are only OP because they are the "hardest" to counter, if you actually group up then they have to waste a load of energy? its all actually balanced its just you all have your finger up your arse and cant be bothered to pluck it out and actually play smart
-support
you can already get the whole of site + 3 jobs with beams on spawn, why need any more??
honestly sounds like E-11 need to get better at the game and idk, group up? maybe find out whats effective against what scp? I just saw like maybe 8- 10 people absolutely decimate TG and 8837 at...
What does this suggestion change/add/remove:
reduces 079's "breach containment" from 10min+ to something a bit more reasonable like 7 minutes
Has something similar been suggested before? If so, why is your suggestion different?:
dont think so
Possible Positives of the suggestion (At least 2)...
if it was an actual mini black hole then the wall would be gone + you would be sucked in and gone, this "In rp" thing doesnt work if you dont look at what its meant to be in the first place - a blackhole
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