What does this suggestion change/add/remove:
This suggestion will add an actual real usage to CI's generator in their back room, it only turns off the lights and I never see anyone using that ever, that room is completely useless due to the fact there is 0 use but turning on and off lights. This...
-Support
Maybe be able to heal up to 200, but there will be ERT that get hit once or half way and go heal back up, and consistently do that making it way too powerful to fight against the SCPs
Pac Requesting Approval :076 PAC
Pac Requested (Which Job):076-2
Steam ID: STEAM_0:1:83019536
This is just a better 076 than the regular in my opinion. Gives a different feeling when you see an 076 running at you kitted out in armor
Photograph of PAC3:
PAC Requesting Approval
Just adding my new found power of the SCP-500 Pill
PAC Requested (Which job):
Just my O-1 jobs or Foundation Character
Steam ID: STEAM_0:1:83019536
Pac Lore:
After many years of extensive research of the SCP-500 Pill I have finally fully harnessed its healing...
What does this suggestion change/add/remove:
This suggestion adds a Gun Dealer in the E-11 Bunks.
Possible Positives of the suggestion (At least 2):
1: As E-11 if you want a gun from the gun dealer since a bunch of permas just came out, you wont have to run all the way to SS where basically...
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