Search results

  1. "Arachnid"

    Denied ISD/EC Victory Suggestion

    Yep this is true ethics good O5 bad
  2. "Arachnid"

    Rule Suggestion CI limitations during low pop [US]

    Realistically its a single bullet that would kill it, what would they lose by shooting them?
  3. "Arachnid"

    Accepted #make hcz small again

    +Support Go back to old map
  4. "Arachnid"

    Rule Suggestion CI limitations during low pop [US]

    Are GMs required for roleplay? Would you like every CI member to walk up to non combatives and give a preamble of "Hey! are you currently in a ROLEPLAY SITUATION", In situations where they'd be interfering in tests or going into chemlab there would be an already set goal to why they are there...
  5. "Arachnid"

    Rule Suggestion CI limitations during low pop [US]

    Okay, but wouldn't the directive be the exact same? the engineer speaks for the engine even if it is a false god he would relay those orders to the command structure of CI, Which would order it to those below them (Alphas most likely being mercenaries or liberated dclass if they are not mind...
  6. "Arachnid"

    Rule Suggestion CI limitations during low pop [US]

    Half of the suggestions made are "Its in the lore so we should have it", I don't believe killing chemists should be considered RDM but like, its just a dick move, if a DC needs card they need a card, unfortunately i can see why DCs would go for chemists, they are in a secluded area with no...
  7. "Arachnid"

    Rule Suggestion CI limitations during low pop [US]

    I would barely call CI a RP faction, CI is a mind controlled bunch of peons that run at foundation and kill them because the engine compels them to, Your logic is flawed as SOON as you try to give justification for CI not to kill people because they are not free thinkers, They kill foundation...
  8. "Arachnid"

    Rule Suggestion CI limitations during low pop [US]

    Is this an official SL ruling...? Because I'm going to be honest, This doesn't make sense, Their "RP reason" to kill anyone on site can be "The engine told me to kill foundation" or "I didn't want them to comms in my location"
  9. "Arachnid"

    US Special Agent Application Arachnid

    Steam ID: STEAM_0:0:102443766 Discord name: FrosyDog For how long have you played on CG SCP: Since June least year (2022) Age: 22 In what country are you located?: Australia Time zone: AEST Character name(s): Crabbo "Arachnid" Entoma Civilian name: Shizu Zeta What server are you applying for...
  10. "Arachnid"

    Denied Change/Buff O-1 Officer gun (ASH-12.7)

    -support I haven't had issues with the gun.
  11. "Arachnid"

    Rule Suggestion Intellectual SCP FearRP / PersuasionRP

    On US if someone is in the same room with SCP and isn't killed its classified as teaming
  12. "Arachnid"

    Content Meeting Discussion [Content Team Thread] Community Ideas and Feedback - G.O.C

    This part is responding to "GOC should be a direct threat to CI but that won't work due to how small the server is." if you were able to read what i was typing, I was saying that the UNITED NATIONS would not work together with a TERRORIST group that plans to use the SCPs they capture for WAR (Bad)
  13. "Arachnid"

    Content Meeting Discussion [Content Team Thread] Community Ideas and Feedback - G.O.C

    It isn't necessarily breaking the veil, it is just a militia attacking a government facility, nothing anomalous is happening it is just terrorists being terrorists GOC has better armament than CI however CI uses "swarm" strategies since they have more players, GOC isn't weak at the moment its...
  14. "Arachnid"

    Content Meeting Discussion [Content Team Thread] Community Ideas and Feedback - G.O.C

    Continuing on with this, Since how much STRONGER GOC is than both foundation and CI, They should have the option to strong arm both CI and foundation into working together for GOC goals, Like example forcing CI to deal with 008 getting to surface or forcing both to work together for a mutual...
  15. "Arachnid"

    Content Meeting Discussion [Content Team Thread] Community Ideas and Feedback - E-11

    I think its more of the issue that people are unwilling to accept that they are just two different servers, Same content but completely different communities who see problems differently and interact with the existing content differently
  16. "Arachnid"

    Content Meeting Discussion [Content Team Thread] Community Ideas and Feedback - E-11

    Im going to be honest, This is both a terrible idea and this will not positively affect the gameplay loop for current or future E-11 members, That gives potentially a single new RP route for E-11 and makes them a target for DC kidnaps (Which isnt fun)
  17. "Arachnid"

    Content Meeting Discussion [Content Team Thread] Community Ideas and Feedback - G.O.C

    Unlike a lot of regiments on civil GOC relies HEAVILY on COs, CI has the same issue however there are a lot more COs so it feels as if the problem isn't as big, GOCs gameplay loop (from what I've seen at least) as a non CO revolves around escorting COs when they complete diplomatic relations...
  18. "Arachnid"

    Content Meeting Discussion [Content Team Thread] Community Ideas and Feedback - E-11

    I think gamifying E-11s non breach gameplay could be good, giving them even small activities that they can opt into to gain small bonuses during the next breach or for that one life could be fun, having them do little minigames around HCZ or giving them incentives to check up on SCPs that...
  19. "Arachnid"

    Content Meeting Discussion [Content Team Thread] Community Ideas and Feedback - G.O.C

    Im going to be honest, GOC needs something for Enlisted or NCOs to work towards in a short term goal, You could have GOC working with machines or collecting scrap to gain access to a much less powerful but a unique orange suit like job, a robot that has a gimmick or two that has a spawn point...
  20. "Arachnid"

    [USA] chudjak von soy's O5-4 Application (The Cheater)

    +support Get james allen Overseer 5