Q: What does this suggestion change/add/remove:
It re-adds the second server restart to the US Server
Q: Has something similar been suggested before? If so, why is your suggestion different?:
Not been suggested yet
Q: Possible Positives of the suggestion (At least 2)
Less Horenduss lag
More...
+/- Support
The only way I see this being even slightly resonable is if it is dropped from a plane, akin to the UNGOCs smokescreen.
But nah, basically just having 4 Red phospherous grenades for a relatively low price would be unfun to play against
Updating my point as the suggestion was edited
1: The card privleges were denied already https://civilnetworks.net/community/threads/give-ao-enlisted-their-rights-back-overrides-to-electrical-and-eoc.34132/page-2#post-247677 as CT did not think it was needed.
Additonally, by that logic. Many...
-Support
IC Issues mostly. Cl4 cards already got denied before I believe. As did the card permissions in electrical.
If you're so angry about something ISD did, report it to your COs, SC or ISD cl4 personnel. This doesn't need a staff intervention from what I can see.
To add. There *are*...
Then, kill the Dclass trying to get rid of the weapons?
By your own logic the contraband bin could be used to majorly delay riots as the second a Dclass got spotted with an item they could just run over, bin it and then make finding them utterly useless
EDIT: Right now Dclass can do the exact...
Neutral Leaning -Support
I can understand having Electrical Access. But I don't think you need to be able to access the inner bulk for EOC.
I think it would be overall better if the EOC itself remained strictly cl4. The lowest rank AO would be guarding is already a cl4. And if they aren't on...
Major -Support
Oh boy! I can't wait for tranqs to be made useless against
Combatives
Cl3s
People who sneak into an armoury
This is a overly complicated solution to solve a Non-problem
(If your Jugg/TB is out of position enough that someone can tranq them, that's a skill issue)
+Support on everything except HP Change
-Support on HP change
2500 Hp is crazy low for an SCP, all it would take is 2 or 3 mag dumps and you'd be fucked
So by this logic. Any group can just start ignoring FearRP and eventually just have it removed for them.
"Oh, Ci have begun to fully ignore fearRp? Just remove it for them, that'll make staff happier"
-Support
-200 Rep
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