They just made a rule where pretty much you can’t stand near a base for too long with the intent of hostile actions, that’s very hard to enforce yet it didn’t stop them from doing it
What does this suggestion change/add/remove:
Removes ability to pick up or drop chemicals, guns or anything besides food pretty much
Has something similar been suggested before? If so, why is your suggestion different?:
Not that i could find
Possible Positives of the suggestion (At least 2)...
-Support
Recently from my experience he crashed out when losing a wargames then just started shit talking CI when they weren't even in the teamspeak. A staff member shouldn't be crashing out like this and that is why I am not in support.
+support terry has helped with so much since being Site Admin. He made so many great changes and I’m sure there is more to come. He also just has the experience, he did good work as isd director.
+Support Im a USA inspector that came over for a UK visit a while back and I liked what he is doing. His stuff he is doing with justice system I wasn't aware of but it is a good characteristic to have as a director to try and reform things to make them better.
I’m against rule play in every situation if something can be solved in character then staff shouldn’t need to get involved we already have too much of this. This can be dealt with in character for example by contacting ISD.
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