Search results

  1. Doug

    im back

    i dont know how half the people in the community instantly recognised me before i even used my voice 😭 but i guess thats something uh im gonna be playing for the summer ig and roleplaying then im off to boarding school or something for the next year
  2. Doug

    Denied Remove the GOC base and put a nice garden/recycling plant for pinewood in its place

    I mean tbh, GOC were meant to save surface roleplay or something but from what I've heard on the UK at least, they are just constantly at war with foundation and the faction is dying because most of them are awful at combat. GOC have their roleplay sometimes, sure, but its severely limited and...
  3. Doug

    Denied Player Movement Overhaul (Stamina)

    I kinda wonder how this would work with SCPs though, wouldn't this severely nerf something like 939, 076 or 173's speed? Albeit, 173 is still fast when not sprinting.
  4. Doug

    Denied Make SCPs not hackable at 50-60 players.

    A few suggestions just like this have been accepted in the past, like 30-40 players minimum. Edit: Found one here https://civilnetworks.net/community/threads/remove-being-able-to-hack-out-scps-below-50-players.29714/page-2#posts
  5. Doug

    Denied Player Movement Overhaul (Stamina)

    Add a few new things imo - Stamina chemical or some energy bar (self explanatory, however this might counteract the point of the suggestion) - Make certain combatives run slightly faster and/or have a higher stamina capacity when there is an active code (C1 for nu7, C3,C5 for E11, etc)
  6. Doug

    One last hurrah

    goodbye, Rizzxin... o7
  7. Doug

    Accepted Increase the turn power on Humvees

    Funny enough, you can drive up near-vertical inclines if you drive in reverse. You cant even get close to that if you drive forward. Something to do with the cars having "backseat engines" or something. Anyways, you can technically do this already if you directly own the vehicle and just...
  8. Doug

    Denied Make Nu-7 Enlisteds CL2

    I dont think every keycard should have overrides, or we might as well just give the keycard itself override, meaning if someone takes it, it retains its override abilities and you can access all the zones needed.
  9. Doug

    Denied Make Nu-7 Enlisteds CL2

    Ngl I meant to write surface SCPs but I somehow forgot about that part. 323 and 8854 are CL3 according to clearance guide.
  10. Doug

    Denied Make Nu-7 Enlisteds CL2

    Aw shucks. Guess that nu7 enlisted cant capture surface anymore if they dont know they exist! -Support I dont see any point in this regardless and it takes attention away from nu7. Might as well just give AO officers and commanders CL2, because do they really need a CL4? O5 council? More like...
  11. Doug

    Denied Chemical Market

    I mean there is already a trading channel on the discord where people do this. Why not add it ingame too as another OOC thing just like the trading channel.
  12. Doug

    Denied Add a perma revolver to the gun market

    Dont worry guys, the S&W 1998 revolver or whatever it is only deals like 10,000 dmg per shot!
  13. Doug

    Denied Allow Class-D to breach 008

    Staff aren't on 24/7. You cannot force staff members who work as volunteers to wake up early in the morning and load into gmod for hours just to make sure people dont breach 008 below the 12 MTF requirement. Disguise sniping already happens loads. Deep cover raids rarely produce anything more...
  14. Doug

    Restricted Seminar Transcript: “AIC’s: The dilemmas of their effectiveness & limitations”

    this confirms the terminator is real in SCP-RP lore +support
  15. Doug

    Denied Allow Class-D to breach 008

    NL just banned the use of reshade because people were using it to highlight enemies. People are really fucking petty and WILL jump at the chance to breach 008 just to piss people off. They dont care about being warned or banned for a day or two, or even a couple weeks.
  16. Doug

    Partially Accepted ERT Improvements.

    God no, new players pretty much rely on ERT's 4-8k exp to level up their combat quickly. Non combatives who have no idea how to play combative roles or have shit aim shouldn't be given priority to a role which is supposed to act as a soft nuke. Additionally, it brings uniqueness away from MTF's...
  17. Doug

    Partially Accepted ERT Improvements.

    I think ERT should get some sort of damage resistance to SCPs attacks, instead of straight damage resistance to all sources and partial immunity to reality bended weapons if thats possible. They shouldn't be killed by 076 when they are at full HP in seconds when they have no shields or turrets...
  18. Doug

    Denied Remove the 6 Hours per week Requirement for all Jobs. Or lower it to less then 4

    I can see where your coming from, but its going to be impossible to accurately track 60 people in an MTF for roleplay standards. Activity logging via hours is the best we have currently. Its more viable for CL4 departments to do roleplay & performance tracking instead as they almost never have...
  19. Doug

    Denied Change combat medic bunks to CL4

    Isn't this something you talk to your SL team about instead of a suggestion?
  20. Doug

    Denied Allow Class-D to breach 008

    CI on UK have a strict 7 day cooldown they put on themselves as an ooc agreement.