Search results

  1. Evil

    Make natural breaches disable the ability to hack out SCPs temporarily!

    Yes, but it also give e11 the opportunity to call it out, better fighting position and takes CI stealth which is one of its biggest strength they unless E11 can't scream in the radio that ci are rading
  2. Evil

    Make natural breaches disable the ability to hack out SCPs temporarily!

    If you don't want CI to breach scp the best thing to do is lockdown primary and make secondary the new primary -support
  3. Evil

    ISD DNA scanner device

    -support no cool idea, but no
  4. Evil

    Denied Nu7 Jugg Backspawn Rule

    Wtf type of -support is this? Sounds like a skill issue on MTF If you can't stop one SCP from getting into the garage, then that's on you, and MTF should be punished, like not letting them use the garage spawn, as the purpose of back spawn is to give CI and SCP a chance to do what they need to...
  5. Evil

    Accepted ISD Citation/Fine System

    -support will be abused and encourage toxicity and decrease server health
  6. Evil

    SOP Unity of Purpose and "minor" changes to a specific mission

    understandable and noted Are both dea and nu7 suppose to get different missions at the same time? If its a yes then no SOP have not been getting two missions.
  7. Evil

    SOP Unity of Purpose and "minor" changes to a specific mission

    What does this suggestion change/add/remove: 1st suggestion----------------------------------------------------------- When a mission occurs, instead of giving the mission to an individual branch (Ex, Nu7 goes to do a terminal hack), all branches related to SOP will be given that mission (EX...
  8. Evil

    Why do USA not enforce a bunch of rules?

    because half the rules uk makes are stupid and the other half are SL rulings that make no sense UK like their serious role player while US likes combat. i mean good luck trying to remove all the us staff players for not enforce stupid ass rules yall make
  9. Evil

    Denied Lower price for Shadow Dimension Rift Bridge

    Its enough where i can easily call you out at a decent distances
  10. Evil

    Denied Lower price for Shadow Dimension Rift Bridge

    They got rid of the total invisibility because CI would use it to get into hcz without issues and no one would call out doors magically opening and so foundation would cry to NL like they always do. +support make shadow dimension great again
  11. Evil

    Rule Suggestion No raid-involvement post-death.

    lol good luck enforcing this, guaranteed no one will follow this or make loopholes to ignore it.
  12. Evil

    Content Meeting Discussion [Content Team Thread] Community Ideas and Feedback - Chaos Insurgency

    nu7 wouldn't be able to handle this even if they make the tank more weaker
  13. Evil

    Content Meeting Discussion [Content Team Thread] Community Ideas and Feedback - Chaos Insurgency

    wouldn't be surprise for site 9 to fall unless they bring some sort of uniqueness in the game.
  14. Evil

    Denied Hot take: Remove secondary checkpoint.

    Would they revert scp hack difficult to their original settings if there was one entrance, since it would make even more easier to defend hcz now there is only one way to get in and there would be no excuse e11 to fail defend HCZ long enough or kick rocks?
  15. Evil

    Content Meeting Discussion [Content Team Thread] Community Ideas and Feedback - Chaos Insurgency

    I only see CI doing passive RP if you remove the entire co-team and bring in LARPers that enforce RP over combat, which will either kill CI or eventually the co-team folds and bring in a pro-combat player in the CI co-team, and we're back to square one or restricting CI, which could long-term...
  16. Evil

    Denied Allow SCPs to Jump

    +support Makes 682 somewhat useful again
  17. Evil

    Denied Retest / Reintroduce Juggernaut Sprinting

    if this get accept nu7 jugg needs to be nerf down a bit to bring balance makes no sense in balance to give the team that has superior numbers better weapon while the opponent has limit number and a weaker weapon
  18. Evil

    Accepted Disallow Factions from Using Another Faction's Stashes

    So I'm thinking in character, how does someone's items that are in hcz stash get to garage stash without destroying half of the interior structure of the site, half of the items are too big to even fit in the stash, and/or too dangerous to be moved without being damaged or damaging the things...