I understand the frustration, but not every part of a breach needs to be constant action to count as roleplay. Waiting for containment teams or coordinating with others is part of the experience. 008 events are meant to create tension and teamwork, not instant freedom for everyone.
If spores...
No, but if people can’t do their own jobs, that’s not the fault of the server, it’s the fault of leadership not prioritizing what needs to be done first. Admittedly, having no spores directly inside spawn rooms would be fine, but I would still advocate for them to appear in the immediate area...
-Support
While it’s understandable to be frustrated with spores spawning near spawn areas, completely removing them would create a vacuum in containment dynamics and weaken the overall roleplay experience during 008 breaches.
These events are meant to encourage cooperation and urgency under...
I don't really see a need for a addition to an already functioning breach system. The SCPs should be the ones to add onto the chaos during a breach, not set parameters for a different breach with extra steps.
Or simply remove 914 altogether in favor of content that is in line with what this server is moving forward towards
At the moment, the arguments surrounding it feel like changes that exist only to benefit those who are most directly impacted, and it is doubtful any adjustment would...
Here's some context for how SCP-096 is supposed to function in and out of the game;
It's much less about SCP-096 than what SCP-096 brings to the larger gameplay loop. The challenge comes from making access to the object to contain or neutralize an obstacle, and, thus, the intended difficulty...
Would this conflict with FearRP to some degree?
The already existing systems have overrides to protect game integrity, what's stopping someone from committing suicide at every possible convinent situation unless specific rules were in place to directly stop certain situations from occuring.
I believe you’re fully capable of doing the job. At that time, the server was caught in a stage between infancy and development, where many things were allowed to happen because of the mindset people held. It wasn’t so much about structure as it was about learning through trial and error.
From...
I don't promote anyone being targeted for anything, however my one and only apparent takeaway from Pawz was activity, which could also be explained by time zones, they seemed like a decent person from my time as ECA and O-1
+/- Neutral
Its crazy we're still looming over the AI topic like its changed literally anything about the functionality of already existing services.
Suggestion idea is a general oversight from the developers, nonthtless, +Support as this was an issue brought up previously
To be honest with you I don't think I've ever had a single issue with Tranq guns on this server, I couldn't even see how they would be impeding anything. If you manage to get hit, stunned and then captured during a raid or operation, you're either WAY too far pushed inwards or you're solo...
I understand your concerns, but I think there’s a bit of a misconception with how this system would function. The timed mini-game isn’t designed to replace RP or force players to sit there clicking buttons every minute. The neutral fallback ensures nobody is punished for not responding, and the...
+Support
There doesn't need to be extra external steps to flesh out RP. If everything can be done in character like everyone says it can, you shouldn't need an extra two buttons to validate in character actions through a in character body cam system.
In Theory, the Minigame would be timed to prevent abuse of systems. Each round there is 60 seconds or whatever decided on, to make a decision for the prompt, if no decision is made, a neutral decision will be made for you. Considering the abuse that can come from this, the minigame will be a...
What does this suggestion change/add/remove:
It adds a new Containment Interaction System (CIS) that creates dynamic sessions between SCPs and Researchers. Each session generates randomized SCP-specific questions, tracks SCP mood, gauges containment stability, and applies temporary attributes...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.