+Support, If they didn't want to go for the easy way out or to not buff him too much another easy solution would to make there be multiple SCP-966 specimens that could breach at once.
Adding to this: The main idea behind this super duper simple 173 pac was to test the waters for the idea of a ruined 173 of sorts, due to either the multitude of tests, a prior chaos raid or even just general withering. I was inspired by the idea of a more realistic 173 model.
PAC Requesting Approval
PAC Requested (Which job): SCP-173
Steam ID: 76561198845292011
Hello, this is my first Pac3, It's quite the unorthodox one too.
The reason for this Pac3's lack of features is due to the fact that when I have asked in-game moderators their opinions on this 173 specific...
What does this suggestion add:
Adds visible ability cooldowns for SCP-079 players when hovering over potential hacks, I.E: Lockdown (Cooldown - 30 seconds remaining)
(Additionally): Adds the ability for SCP-079 to access how many SCPs are breached/can actually breach [Scales with Server Pop]...
Rant: Alright I'm just going to put it out here, 079's new rework is hella buggy, It's a fun rework that is something I'm sure everyone can vouch for but his new kit is so buggy.
From bugged breach queues to having to resort to typing 'record 1;stop' every time his ui breaks it's clear he has a...
I enjoy some of these ideas, however for the 5 minute silent breach status on the breach status machine might I suggest it be base-kit for the first 5-10 minutes of one of 079's breaches.
I've had breaches as 079 last less than 3 minutes due to e-11 and other MTF sweeping HCZ for samples when...
Has anybody else noticed that when you breach as 096 via a photo being spawned, the moment you are bucketed your photo de-spawns in the hud ui up top?
Genuinely curious if any developers or SL could explain to me if this is intentional or not, I cant see why it would be and I am leaning more so...
What does this suggestion change add:
Add's the ability for SCP-079 to utilise the announcement system for cognitohazardous purposes. I.E: high cost + CD Ability to activate a room's speakers for the specific purpose of playing said cognitohazard, similar to the SCPI-NeT cognitohazard ability it...
-support
I agree with the annoyance of low pop breaches but it needs a little more thought put into it, rather then just remove D class hacking at low pop make it an equal solution I.E: When 5+ MTF/GSD are online and 5 D class are online they are able to breach SCP's.
D-Class is honestly very...
+Support
This is a great suggestion, it's healthy for SCP players and while yes the odd e-11 will complain even some MTF I have talked to agree it's too easy to contain a 79 before he can even begin to do damage, might I add a suggestion of a rule change as well where SCP's can actually camp...
What does this suggestion change?
fixes the addition of the 3 cost cognito ability to allow it to actually be lethal for humans watching.
Has something similar been suggested before? If so, why is your suggestion different?
N/A
Possible Positives of the suggestion (At least 2)
-Useful ability...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.