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  1. Evil

    Content Meeting Discussion [Content Team Thread] Community Ideas and Feedback - E-11

    If you don't have enough people or just want to make your life easier, then have one-two people watch Hcz and then close all the bulks in Hcz. Then, do what you want to do, such as hacking, training, attacking, defending, smoke 420-j or just patrolling Delta Wing with the rest of e11. Also, you...
  2. Evil

    Denied Sr CL4s Props spawn

    -support some senior leader will tactically use this to their advantageous and set up position to gain the upper hand in combat
  3. Evil

    Content Meeting Discussion [Content Team Thread] Community Ideas and Feedback - E-11

    or you can just guard secondary and lock up primary and then have 2 e11 patrol around hcz. unless they make it where ci can hack the containment box and cause 008 to instantly breach in lcz, then you can kick rocks about this.
  4. Evil

    Denied Chemical Storage Logs

    +support It would make it easier to identify who took what and it would make it easier for the co team/staff team to punish some for both in and out of character weather or not they stolen the item or just borrowed it.
  5. Evil

    Denied Ability To Eject/Destroy Empty Containers From Fridges

    or we can just make it where vials and "empty flask" can't be place in fridges and only flask that has stuff, beaker and larger beaker can be place in the fridge
  6. Evil

    Rule Suggestion UNGOC Senior Position Rank Increase

    +support NL don't want CI or GOC become the main branches over foundation :/
  7. Evil

    Accepted Make CCTV only auto-fix below a set playercount

    +support something that is needed
  8. Evil

    Never forget.

    so what happened genuinely
  9. Evil

    Denied Foundation Combative Reality Bender Job

    how about..... You have a jugg, four different MTF branches, DEA, ISD, Gensec, and combat medics. If you can't kill CI when you tactically have the advantage over them for over 30 minutes, that just sounds like a skill issue. -Support for code 1 ERT and for this suggestion in general You have...
  10. Evil

    Denied Foundation Combative Reality Bender Job

    Its only as if we have made a rule that forbid making dumb suggestion like this This may a new job suggestion and not a loadout suggestion but you are using the reasoning behind as "CI have TB so we should have it" and I'm pretty sure that this would also apply for a job suggestion
  11. Evil

    Denied Downtime SCP Breach Prevention

    ventz need the money
  12. Evil

    Denied Downtime SCP Breach Prevention

    I would be fine with this suggestion, If they buff and rework some the scp (682,457, 966, 049)
  13. Evil

    Are Tactical Responses Teams coming to Site-9?

    watch as bootleg version of ci in site 9 still kicks the foundation ass in combat
  14. Evil

    Denied SCP-035 Hazmat Stealth.

    Explain how it would be unbalance or too op
  15. Evil

    Rule Suggestion 008 breaching rules

    They actually have once by giving us 008, however 90% of the time they will destroy all the Syringes
  16. Evil

    Rule Suggestion 008 breaching rules

    +support for ci to be able to inject themselves since it would make sense for ci because unless you delcom you don’t know what 008 does so them giving alpha the order to needle themselves to prove there loyalty is something ci would do -support foundation to be able to inject themselves since...
  17. Evil

    Denied SCP-966 Rework idea

    or we can just up the slot to 3 since in lore 966 usually hunt in packs
  18. Evil

    Rule Suggestion Intellectual SCP FearRP / PersuasionRP

    +support Makes sense for scp like 049 or 035 to fear rp people and if e11 can’t periodically check 035 cell for any hostage then it just sounds like a skill issue