Search results

  1. FrostByte

    Job Ban changes

    - Support The issues you're having have less to do with Site Leadership being able to job ban people, and more with site leadership themselves. If these are actual problems being experienced, then this server needs to review how they select site command and who currently holds those positions...
  2. FrostByte

    Frostbyte Artist Application

    In-game name: Frostbyte // "Vulture" Steam ID: STEAM_0:0:156598349 Age: 19 For how long have you played on our servers?: 2 and a half years, just about. (Since December 25th, 2021) What country are you from?: United States Time Zone: E.S.T Do you have a mic?: Yes Is this your first...
  3. FrostByte

    Content Suggestion Make the Nu-7 officer job (Or other jobs) be able to give credit automatically without approval

    +support senior researcher being more trusted with credit approvals than MTF COs
  4. FrostByte

    Rule Suggestion Make Faction Siege Raids FailRP

    + Support Do something fun, like breach 008
  5. FrostByte

    Frostbite/Vulture GM Application [USA]

    Original Steam login name (your accounts first ever name): FinalAbyss For how long have you played on CG SCP-RP: Since December 25th of 2021 (almost 2 and a half years) Age: 19 In what country are you located?: United States Time zone: EST Foundation Name (include your regiment and rank if...
  6. FrostByte

    Content Suggestion More Turrets (and alarm light) in spawns

    Added medbay turret to suggestion Added 079 going sicko mode into the negative aspect of the suggestion.........
  7. FrostByte

    Content Suggestion More Turrets (and alarm light) in spawns

    What does this suggestion change/add/remove: - Adds three turrets inside Security Sector (One next to the SS Elevator, one infront of Nu7 bunks, and one infront of E-11 bunks/Killhouse) - Adds one turret inside HCZ Epsilon-11 bunks in the large space between the bunk beds and Advanced Armory...
  8. FrostByte

    Denied SCP-096 Bucket Nerf & Toggle

    I added "removes collision from SCP-096, like 999" to the suggestion. Bodyblocking him should be impossible.
  9. FrostByte

    Accepted Ranger Station Rework

    +Support However, the level designers don't get paid a whole lot so most of the projects they complete are based on what they're feelin. I doubt this would come anytime soon.
  10. FrostByte

    Denied SCP-096 Bucket Nerf & Toggle

    What does this suggestion change/add/remove: Nerfs the amount of hits it takes to take off the bucket for SCP-096 by half. Removes the need to tap G constantly to take the bucket off, and adds turns it into a toggle (Press G once, it begins to break automatically. Press G again to cancel)...
  11. FrostByte

    Close the Suggestions Subforum (More Often)

    + Support The vast majority of suggestions get denied anyways. And even the ones that get accepted will never see the light of day for possibly 2 - 3+ years and it gets forgotten. There's no point in having a suggestion forum if every accepted suggestion takes a whole generation to add, even...
  12. FrostByte

    Partially Accepted SCP-912 Gestures & Comms

    What does this suggestion change/add/remove: This suggestion gives SCP-912 the Gestures SWEP. It also give SCP-912 access to CL1 Comms, atleast when not breached, and he would have to follow orders given via comms. Has something similar been suggested before? If so, why is your suggestion...
  13. FrostByte

    Rule Suggestion Forbid SCP-22415-1 and -2 from using Beams

    Right now any of them can get a beam which is what my suggestion now covers. -3 should be the only one using a beam and helping with containment directly, the other two should focus on defending people. But -1 and -2 can just ask any CL3 for a beam and cuffs and immediately get them, and they're...
  14. FrostByte

    Rule Suggestion Forbid SCP-22415-1 and -2 from using Beams

    Yes but if all of them beam rush an SCP, they can get that SCP pacified at 30% HP which just isn't fun when there's no counter to it and when they can just appear behind you. 30% is still a significant amount of HP.
  15. FrostByte

    Rule Suggestion Forbid SCP-22415-1 and -2 from using Beams

    They're meant to help the Foundation by defending people, that's what their abilities exist for. They're meant to heal people with -1s ability, steal kills from SCPs by teleporting people into their dimension, and yeeting SCPs 50 feet backwards with -3s ability. Not be an immortal version of...
  16. FrostByte

    Rule Suggestion Forbid SCP-22415-1 and -2 from using Beams

    What does this suggestion change/add/remove: This suggestion does two things; 1. Adds a rule where SCP-22415s (Except -3) cannot utilize containment beams against SCPs. 2. Adds a rule where SCP-22415s (Except -3, but not via dimension) cannot drag D-Class into an SCPs cell (106 or 035) Has...
  17. FrostByte

    Partially Accepted HCZ Primary Elevator Speed

    What does this suggestion change/add/remove: This suggestion adds two things; 1. The Primary Elevator speed will be increased, preferably between 1.5 - 2x faster at the least. 2. The cooldown to press the button is reduced from 8 seconds to 4 seconds. Alternatively, content can choose to add...
  18. FrostByte

    Orca's DoM Application [USA]

    +Support Very passionate and active, always does consultant work even off of the consultant job.
  19. FrostByte

    Denied SCP-106 buffs

    I believe most of that is already planned. This is a solution to 106s lack of lethality that can be done relatively easily. All of that stuff you mentioned requires time for the developers to code and likely wont be done for years from now. SCP-106s dimension should not be easy to escape from...
  20. FrostByte

    Denied SCP-106 buffs

    What does this suggestion change/add/remove: This suggestion will buff SCP-106 in the following ways: 1. - When a player is taken into SCP-106s dimension, they will take 70 damage (armor included). 2. - Significantly increased decay rate while inside the pocket dimension (3 - 5 HP per second?)...