-support
all rangers ever do is minge and try to annoy all three factions as much as possible and now you expect SL and the dev team to dedicate time to it. lmao
What does this suggestion change/add/remove:
it would make raids and deep cover raids affect relations just like how they used to (excluding infils).
Possible Positives of the suggestion :
-foundation doesnt have to deal with 20+ person raids of GOC + CI working together
-makes more sense...
-support
massive cope + dclass L + get better
also isnt it in its self metagaming if dclass instantly run to 914 to get a disguise? how the fuck would they even know to put them selves in a machine to change their appearance? you're literally self snitching
in the UK. if you have a warning about epilepsy then you arent legally liable for anything.
meaning that people could literally fucking die from a seizure caused by the servers sickness effects and the staff team isnt liable for shit. pretty fucking scummy considering they have denied this kind...
thinking "wow i have to pay for this so its so bad!!" is such a stupid way of thinking about it because only 1 person needs XK and a majority of the active players on the server have XK. spawning in a tank has literally never been a issue and there are plenty of players on to use them.
you're...
-massive negative support
pay to win has never been a issue with LAV's and last thing we need is a pharmacist coming up to surface and spawning in a LAV. we already have that problem with people who donate like DEA spawning it in
even limiting it to just MTF will be a issue because NU-7 could...
what this suggestion boils down to:
buff scrap gain for people who pay money/played for months to get money
make riots easy to shutdown in the early stages by A-1 f they just decide to disguise and go to d-block (they do it often because its funny i agree with this sentiment)
make scrap grind...
-massive support
i used the KBAR during a event once and let me tell you its broken as fuck. it does way more damage than a volk or a ARX and there is no reason to add a entirely different gun or nerf a existing gun (now unused as it used to be on A-1 commander) when they could just buff your...
in all honesty. it would be better for surface and CI vs foundation PVP if this was a feature.
not only would it encourage people to go for risky headshots therefore improving player skill because people would have to learn to aim for the head. but would also make people not feel cheaped out...
to my knowlege they have already accepted a suggestion just like this to change the health to be colored names that darken with how injured some one is
never the less +support
-support
035 is a support role and having scps protect him to cause more breach is common logic. scp 035 is so frail that if he couldn't be protected for longer periods of time then he would immediately be worse off as a result
What does this suggestion change/add/remove:
it would simply remove his ability to pierce ert armor and treat ERT how it used to treat hazmat e-11
Possible Positives of the suggestion (At least 2):
+049 can no longer kill multiple ert in a row in one hit just because of good rng
+no more luck...
aspirin and ibuprofen were the only meds with dynamic damage
there are no drugs in the game with dynamic damage it has been removed from the game entirely
stop trying to make shit up
What does this suggestion change/add/remove:
it would revert naproxen to its pre nerf state before the changes made to accommodate the abuse of super drugs. changing back from its current version of 10 health regen per 100ml back to its original 90 seconds of health regen or something less such...
+support
I get it adds atmosphere to breaches but no one likes it when you have to spend 3 minutes spamming e on a door because rng decided to spit in your face
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