I had considered putting the red highlighted in the suggestion that his comm line would lock or become useless when 912 does breach.
Making it useless instead of locking would be better since if it did lock on breach it'd be alot more easier to tell when 912 is breached.
I think a workaround...
What does this suggestion change/add/remove:
Adds a communication line dedicated to SCP-912, where both 912 and exclusively security personnel can communicate through.
IA would also have access to this communications line to monitor if security personnel are abusing it.
The comm line would be...
Steam ID: STEAM_0:1:440495755
Discord name: a_goose_
For how long have you played on CN SCP: Since June 2023, 1 year and some.
Age: 17
In what country are you located?: United Kingdom
Time zone: GMT / BST
Character name(s): [F] Adrian 'Goose' Neuro / 'Goose' [CI] Sheen 'Loco' Estevez
Civilian...
Steam ID: STEAM_0:1:440495755
Discord name: a_goose_
For how long have you played on CN SCP: Since June 2023, 1 year and some.
Age: 17
In what country are you located?: United Kingdom
Time zone: GMT / BST
Character name(s): [F] Adrian 'Goose' Neuro / 'Goose' [CI] Sheen 'Loco' Estevez
Civilian...
[UK]
Steam ID:
STEAM_0:1:440495755
Discord name:
a_goose_
For how long have you played on CG SCP:
7.95 Days / 190.85 Hours
Age:
16
In what country are you located?:
Great Britian / United Kingdom
Time zone:
BST/UTC/GMT+01:00
Character name(s):
Adrian "Goose" King / "Goose"
Civilian...
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