+support
they are cool yes but super annoying
- remove them completely (will not happen stupid fucking ingame Vbucks purchases istg)
- add option to toggle them on/off (developer time is limited)
i bet this suggestion will get denied in a week anyway like any other content suggestion :unsure:
Typical "cool idea but just uhh we cant work on this uknow no time etc."
and I totally understand Devs here with this one, they get paid less than sweatshop workers in China yet they still give out cool updates once in a while :)
The reason why they should be only built on FOBs are just for...
+Support
Has been my regimental command for weeks now this man is insanely dedicated, hard-working, active and very cool guy in general! Seeing him as High Command could bring so much more to USSR.
🤓
-support
no, peacetime is boring as fuck
Isnt the current time like 40-45mins anyway? How does 15min extra make such a difference? I might be wrong I dont know. During map events the conflict status is controlled by SL anyway right?
I don't know about you but personally have not suffered so much against proxies and drones. Have died to those 1-2% of the time if we count all deaths.
So there is not enough "random crap" that kills you, and only allowing these to be built only on FOBs already limits its usage and most likely...
Totally agree with them not exploding on friendlies. Same goes for proxy, I dont want to use them just because I know that random private from my side just dies to it instantly...
Yep, definitely has to have a max amount when building these. Also less for tanks for obvious reasons.
What does this suggestion change/add/remove:
Add two new type of mines to FOB menu that can be built on FOBs.
Has something similar been suggested before? If so, why is your suggestion different?:
I don't know, I highly doubt.
Possible Positives of the suggestion (At least 2):
Adds more...
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