Rule Suggestion 008 breaching rules

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Mar 6, 2025
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What does this suggestion change/add/remove:
Massive Rule change regarding 008 breaching
- Allow any GOI breaching 008 (mainly CI) - to self inject or inject each other. (self injection would be for ANY GOI who can breach 008 not just CI)
- Anyone injected (specifically foundation staff) who are aware of the capabilities , are allowed to self - terminate in any method. To prevent the breach, or are allowed to refuse orders by the hostiles.


ALL WILL BE EXPLAINED BELOW. PLEASE READ.

Has something similar been suggested before? If so, why is your suggestion different?:
Not that I have found.

Possible Positives of the suggestion (At least 2):

To begin, For a foundation POI - The choice or willingness to sacrifice to prevent a breach that would likely result in high casualties, can be deemed justified and heroic. While 008 breaches don't tend to have a lot of roleplay, and usually end up delaying it by a significant factor, giving the option to those to do this, would at least add some level of Rp in a case of attempting to prevent such event.

And finally, for the CI POI - Self injection , or the ability to inject fellow operatives aligns with the groups goals or interests of total disruption of foundation operations and killing personal while weaponizing anomalies. Given that even attempting to breach 008 is basically a death sentence. There should be no punishment for someone attempting to self inject as they are simply trying to fulfill their role before their inevitable death. Adding on, this also enhances immersion that a CI player would have, being basically a martyr for in their eyes, a greater cause.


Possible Negatives of the suggestion:
  • The only concern I could see from this, is that people would argue if this is accepted, it can change the outcome on previous rulings (or future rulings) reguarding FearRP and valuing your life. Ill explain more below.

Based on the Positives & Negatives, why should this suggestion be accepted:

Before I begin I understand this is likely not going to be heavily accepted by most, but I still kindly ask you read the full thing to understand more on my POV on the scenario.

Now to start, 008 breaches are on the much more uncommon side. And naturally, they are very difficult to pull off as the smallest of mistakes on CI can easily fumble the entire operation. And as much as I personally am against 008 breaches, I do think this rule change would balance the playing field for both CI and Foundation personnel who end up caught in a scenario like this.

I want this to be clear when i say I AM NOT ADVOCATING to remove FearRP when you know death is likely, but FEARRP should be nullified in a scenario for 008 , and 008 only. AS LONG as you are aware of what 008 is. Giving another example of how this would play out

In this scenario, CI capture a level 4 and forces them to grant access to 008. Despite being fully aware of 008s abililty, the Lv 4 is NOT able to refuse the orders to cycle the CI in and let them grab the syrgines. HOWEVER, this same level 4 personal, should have the ability to refuse orders to get injected and be terminated in the process, or be injected and then attempt to self - terminate to prevent such an event from happening. This level of agency , should apply to any foundation staff with knowledge of 008 (E-11, Level 4s, SCUs, anyone debriefed on 008) - This way , some level 1 / 2 foundation staff can't self terminate or refuse being injected, as they are unaware of whats going on, believing that their life is still safe.

Now on the other hand, if CI are unable to find someone complaint , or unaware to capture someone who would be unaware , or simply doesn't want to waste time trying. The option to fallback to self inject or inject fellow operatives, is logical in an RP sense. Being aware that death is inevitable in such a high - risk stake. The abililty to trigger the full scale of the breach aligns with the goals of the CI.

CI by nature, could be described as a violent , and in a way, extremist group with one main task in mind, to cause chaos while weaponizing anomalies. Allowing the insurgency to sacrifice themselves in pursuit of this goal adds immersion but also a level of realism. Just as foundation staff should be allowed to make the heroic choice to get killed to prevent the breach, CI operatives should be allowed to make the destructive choice to die while causing one.

Ill end my yap here clarifing one more time - this is NOT a call to remove FearRP or the idea to "value your life". But in the very uncommon case like an 008 breach attempt, where survial odds are low on BOTH sides, the ability to self inject or die to prevent a breach alligns with logical behavior a character from one of these factions would do, and enriches roleplay in a way.
 
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Hmm... The thing is, my understanding of how 008 breaches work currently, is that when one happens, it is stringently checked by staff to determine if it's valid.

Your logic with why it should be able to happen is fairly sound - I think the biggest hurdle with this (aside from the potential increase in valid 008 breaches, which I see as the highest likelihood of why this would be denied, this is usually the case for 008-related suggestions) is just how this will complicate the validity of 008 breaches and make Staff's job harder.
+/- Neutral
 
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ScavBane

Active member
Jun 25, 2025
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The Chaos Insurgency and other GOI are not a religious cult devoted to their very soul the destruction of the foundation / spread of 008.
nor are any of them a suicidal extremist faction.

CI are a paramilitary group focused on destabilizing the Foundation, that's true but they're organised!. Voluntarily sacrificing oneself by becoming an uncontrollable instance of 008-1 that can cause mayhem beyond the foundation control is not what a paramilitary group with their ideology do at all, their goal is to simply eliminate the foundation and use their assets for their own purposes which they can't do if they create an 008 infection that can easily become uncontrollable. Encouraging or even passively allowing self-injection reduces CI players during raids to little more than suicide bombers during raids into HCZ. A role that does not align with the Insurgency at all or other GOIs in Civil networks.

If you want a do or die GOI, I recommend suggesting a GOI that is zealots towards dying for their beliefs rather than a paramilitary group that should have more IQ when making decisions such as this.


-1 Support
 
Aug 4, 2023
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The Chaos Insurgency and other GOI are not a religious cult devoted to their very soul the destruction of the foundation / spread of 008.
nor are any of them a suicidal extremist faction.

CI are a paramilitary group focused on destabilizing the Foundation, that's true but they're organised!. Voluntarily sacrificing oneself by becoming an uncontrollable instance of 008-1 that can cause mayhem beyond the foundation control is not what a paramilitary group with their ideology do at all, their goal is to simply eliminate the foundation and use their assets for their own purposes which they can't do if they create an 008 infection that can easily become uncontrollable. Encouraging or even passively allowing self-injection reduces CI players during raids to little more than suicide bombers during raids into HCZ. A role that does not align with the Insurgency at all or other GOIs in Civil networks.

If you want a do or die GOI, I recommend suggesting a GOI that is zealots towards dying for their beliefs rather than a paramilitary group that should have more IQ when making decisions such as this.


-1 Support
replace CI with sarkic cult and this will make sence.
 
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The Chaos Insurgency and other GOI are not a religious cult devoted to their very soul the destruction of the foundation / spread of 008.
if i remember correctly the chaos insurgency is literally the polar opposite of the foundation to the point that it's a universal truth or some shit in some popular SCP articles (SCP 8399, some SCP 001 proposals e.g. The Insurgency) that the CI will always want to destroy and disrupt the foundation's efforts- they take orders from some mysterious engine and none of them really know what they're doing, they just unquestioningly follow its orders. If that involves self-sacrifice, so be it. In my eyes at least, (my headcanon incoming ! ! !) I always viewed CI as a group of ex-foundation members or grunts who are under the effect of some cognitohazard we call 'the engine' and their entire life purpose basically ends up being to follow this thing's orders unquestioningly

1752799606390.png

If CI is doing an 008 raid and it's gone to shit, you'll usually end up with one CI-D or something left who is surrounded. If he knows he'll be killed on the spot (which he most definitely will) I think it makes sense he'd want to die as a "martyr" and go out with a bang (i.e. injecting himself with 008)

anyway inb4 denied still +support

I also think the 'allow people who know what 008 does to kill themselves' is a smart suggestion that makes perfect sense tbh
 
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Mar 6, 2025
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The Chaos Insurgency and other GOI are not a religious cult devoted to their very soul the destruction of the foundation / spread of 008.
nor are any of them a suicidal extremist faction.

CI are a paramilitary group focused on destabilizing the Foundation, that's true but they're organised!. Voluntarily sacrificing oneself by becoming an uncontrollable instance of 008-1 that can cause mayhem beyond the foundation control is not what a paramilitary group with their ideology do at all, their goal is to simply eliminate the foundation and use their assets for their own purposes which they can't do if they create an 008 infection that can easily become uncontrollable. Encouraging or even passively allowing self-injection reduces CI players during raids to little more than suicide bombers during raids into HCZ. A role that does not align with the Insurgency at all or other GOIs in Civil networks.

If you want a do or die GOI, I recommend suggesting a GOI that is zealots towards dying for their beliefs rather than a paramilitary group that should have more IQ when making decisions such as this.


-1 Support
I understand "martyr" was probably a really big word to use, mainly as its a "religious sacrifice" though overtime it has been used in the term of "political sacrifice". I know that CI isnt a religious cult or anything - but the idea that the CI would use one of their own, to take down the operations of an entire facililty would be fair to accept. I'm not saying everything in regards to them and their operations is a "do or die", but in an 008 breach where anything could go wrong, its logical they would do so.
 
This is just factually wrong. CI's foreword from the Engineer literally says how they will die.
Yeah, aren't there several SCPs where the Engineer deliberately sacrifices CI operatives to obtain SCPs or not even that, just move them around? I feel like there's some confusion here about what things mean what and somehow that means CI are some kind of strict polar opposite that wouldn't expend operatives to achieve a goal, which, while it makes sense in opposition to the Foundation, who definitely does this on a regular basis, I don't think CI... Wouldn't...?