Accepted Ability to remove SCPs from Breach Queue

This suggestion has been accepted for future development.
Status
Not open for further replies.
Q: What does this suggestion change?

A: It would make it so that Staff (Admins, Game Masters Ect) could remove a flagged on SCP from the breach Queue, so that they are still playable. but are not actively in the breach Queue


Q: Has something similar been suggested before?

A: Not that I am aware of


Q: Possible Positives of the situation

A: It would make it easier for certian SCPs to Passive Breach (Such as 049, 7722) while not pushing other SCPs back in the breach queue who are on SCP because they want to breach and kill. And it could also be useful for if a GM wanted to use an SCP for an event which would run for a long time.


Q: Possible Negatives of the Situation

A: I cannot really think of anything which would be negative about this change.


Q: Based on the positives and negatives, what makes you think that this change should be added?

A: I believe that it would make an ideal change, as it could allow people to RP as an SCP without slots in the breach queue being taken up by Scps who are not on to actively breach
 

MaliciousPacifism

Well-known Member
Jun 23, 2022
27
5
41
+/- support, I don’t agree with passive 049 and 7722 breaches, But it would be useful for that rare bug where 2295 and 999 are for some reason put into breach queue
 
Status
Not open for further replies.