Content Suggestion Add a maximum sample limit to each person

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What does this suggestion change/add/remove:
This suggestion adds a hard coded sampling limit to each person (d-class, R&D jobs, MC&D etc) of 3L. It will also have a 30 minute cooldown until you can sample your next 3L. If more samples are needed for other factions/departments and there is only one person available, a command can be added to staff to reset cooldowns when they have confirmed if the sample reason is legitimate and allow 3L more.

Has something similar been suggested before? If so, why is your suggestion different?:
No

Possible Positives of the suggestion (At least 2):
Less chemical bloat
No more sampling in low pop / oversampling
Less overpowered combat chems

Possible Negatives of the suggestion:
Oh no! I cant sample 300L at 2am for my NHU mass production!
Slight inconvenience (but staff can reset cooldown or you can just get more d-class/R&D)

Based on the Positives & Negatives, why should this suggestion be accepted:
Whilst the rule does exist to prevent this, that such rule is commonly disregarded and ignored, so this would certainly help lessen the impact of sampling and act as a somewhat solution to the rulebreaks.
 
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Reactions: Julien White
Jul 14, 2023
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Poland
What does this suggestion change/add/remove:
This suggestion adds a hard coded sampling limit to each person (d-class, R&D jobs, MC&D etc) of 3L. It will also have a 30 minute cooldown until you can sample your next 3L. If more samples are needed for other factions/departments and there is only one person available, a command can be added to staff to reset cooldowns when they have confirmed if the sample reason is legitimate and allow 3L more.

Has something similar been suggested before? If so, why is your suggestion different?:
No

Possible Positives of the suggestion (At least 2):
Less chemical bloat
No more sampling in low pop / oversampling
Less overpowered combat chems

Possible Negatives of the suggestion:
Oh no! I cant sample 300L at 2am for my NHU mass production!
Slight inconvenience (but staff can reset cooldown or you can just get more d-class/R&D)

Based on the Positives & Negatives, why should this suggestion be accepted:
Whilst the rule does exist to prevent this, that such rule is commonly disregarded and ignored, so this would certainly help lessen the impact of sampling and act as a somewhat solution to the rulebreaks.
I'm curious as to the aspect of researchers bringing in several D-Class to sample insane amounts of chemicals, or just having three or so friends rotate around sampling 9L per 30m... How would this be enforced in terms of researchers filling their sampling limit?
 
I'm curious as to the aspect of researchers bringing in several D-Class to sample insane amounts of chemicals, or just having three or so friends rotate around sampling 9L per 30m... How would this be enforced in terms of researchers filling their sampling limit?
The point is, it requires a lot more effort and more people in on the sampling to oversample. Also, the rules to stop this still exist.