Denied Add Armory back to DEA Offices

This suggestion has been denied and will not receive development.
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Recker

Senior Game Master
Senior Game Master
Donator
Nov 26, 2022
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What does this suggestion change/add/remove:
Add an armory back to the DEA Office.

Possible Positives of the suggestion (At least 2):
- Removes the need for DEA agents to go up a floor to the security sector to get a gun.
- DEA agents are combative, so having an armory would allow us to counter threats that may be in PW/Core without having to use default weapons.

Possible Negatives of the suggestion:
- None other than some folks with CL3 might try and use the DEA Office's armory.

Based on the Positives & Negatives, why should this suggestion be accepted:
This should be accepted as it seems to me and several other DEA I've spoken to, like a no-brainer. DEA Agents are considered combative in nature and should have access to an armory as such. While we are able to go up to the security sector, it is a huge inconvenience - especially if SCPs or GOIs are in PW killing everyone.
 
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