What does this suggestion change/add/remove:
Add an armory back to the DEA Office.
Possible Positives of the suggestion (At least 2):
- Removes the need for DEA agents to go up a floor to the security sector to get a gun.
- DEA agents are combative, so having an armory would allow us to counter threats that may be in PW/Core without having to use default weapons.
Possible Negatives of the suggestion:
- None other than some folks with CL3 might try and use the DEA Office's armory.
Based on the Positives & Negatives, why should this suggestion be accepted:
This should be accepted as it seems to me and several other DEA I've spoken to, like a no-brainer. DEA Agents are considered combative in nature and should have access to an armory as such. While we are able to go up to the security sector, it is a huge inconvenience - especially if SCPs or GOIs are in PW killing everyone.
Add an armory back to the DEA Office.
Possible Positives of the suggestion (At least 2):
- Removes the need for DEA agents to go up a floor to the security sector to get a gun.
- DEA agents are combative, so having an armory would allow us to counter threats that may be in PW/Core without having to use default weapons.
Possible Negatives of the suggestion:
- None other than some folks with CL3 might try and use the DEA Office's armory.
Based on the Positives & Negatives, why should this suggestion be accepted:
This should be accepted as it seems to me and several other DEA I've spoken to, like a no-brainer. DEA Agents are considered combative in nature and should have access to an armory as such. While we are able to go up to the security sector, it is a huge inconvenience - especially if SCPs or GOIs are in PW killing everyone.