In-game name: Johnson 'Cubic' Huggman
Steam ID: STEAM_0:1:226820368
Age: 16
For how long have you played on our servers?: I've been on the SCP-RP UK server for almost 2 years now, regularly active throughout this time.
What country are you from?: Romania
Time Zone: EEST/EET (UTC+3/UTC+2, whatever, I hate daylight saving)
Do you have a mic?: Yes
Is this your first application for Developer? If not, link previous ones: It's the first one
Have you received any bans?: A few expired bans 1+ year ago (failRP/Toxicity/MRDM), I was a huge minge back then.
How confident are you with GLua? (Rate yourself 1-10 using rating guide): Precisely, I'd place myself at a 6.5.
Do you have any experience with Git?: Yes.
Do you have previous experience as a Developer for GMod?: In the past, I've only minorly touched GLua, however to both be able to properly learn GLua, but also to demonstrate my skills, I've created 2 addons.
The first one is a very simple "holographic assistant" that uses just a few hooks to give situational advice (Github Link), take it more as a warmup for the second addon.
The second one, I've just worked 2 FULL days on it now, and it is a dynamic quest system (Github Link, check the repo's readme.md btw). This is relatively a big-ish addon that I've worked on. As it seems, even though this is my first time properly touching GLua, my past programming experience (with other languages such as C#, Java, Python, and C++) are easily transferrable to GLua.
For the dynamic quest system, I've touched multiple areas that exist in GLua (sents, sweps, tool menu, surface, navmesh, net, nw2, vgui, json, sql, etc.)
This is a showcase video of the dynamic quest system: Youtube Link
How many hours can you commit to developing per week?: To be honest, I'm not sure. It's very dynamic. Besides real life, the other big task that I gotta do is be active on a senior CL-4 on SCP RP. Either way, I can definitely spend at least 4-7 hours on development.
Why do you want to be a Developer? What can you help us with?:
Civil Networks SCP RP (which is also what I'd like to work on) is on the top list of favourite things. Even though I may have been a huge minge for half the time spent on the server, this other half I've got huge achievements like becoming an IA ambassador (twice), Nu-7 CSG, and now an ISD Commissioner. It is now my opportunity to assist on back side of things.
While my experience with Gmod Lua is not extensive (as already mentioned), I still think I can contribute a good part on my side. Albeit not worth saying, I'm also a fast learner and can easily realise when making mistakes, and along that, I've got previous experience in coding, which is why I've placed myself at 6.5.
However, one thing in GLua that I think I will never be able to properly improve on is anything related to UI.
Steam ID: STEAM_0:1:226820368
Age: 16
For how long have you played on our servers?: I've been on the SCP-RP UK server for almost 2 years now, regularly active throughout this time.
What country are you from?: Romania
Time Zone: EEST/EET (UTC+3/UTC+2, whatever, I hate daylight saving)
Do you have a mic?: Yes
Is this your first application for Developer? If not, link previous ones: It's the first one
Have you received any bans?: A few expired bans 1+ year ago (failRP/Toxicity/MRDM), I was a huge minge back then.
How confident are you with GLua? (Rate yourself 1-10 using rating guide): Precisely, I'd place myself at a 6.5.
Do you have any experience with Git?: Yes.
Do you have previous experience as a Developer for GMod?: In the past, I've only minorly touched GLua, however to both be able to properly learn GLua, but also to demonstrate my skills, I've created 2 addons.
The first one is a very simple "holographic assistant" that uses just a few hooks to give situational advice (Github Link), take it more as a warmup for the second addon.
The second one, I've just worked 2 FULL days on it now, and it is a dynamic quest system (Github Link, check the repo's readme.md btw). This is relatively a big-ish addon that I've worked on. As it seems, even though this is my first time properly touching GLua, my past programming experience (with other languages such as C#, Java, Python, and C++) are easily transferrable to GLua.
For the dynamic quest system, I've touched multiple areas that exist in GLua (sents, sweps, tool menu, surface, navmesh, net, nw2, vgui, json, sql, etc.)
This is a showcase video of the dynamic quest system: Youtube Link
How many hours can you commit to developing per week?: To be honest, I'm not sure. It's very dynamic. Besides real life, the other big task that I gotta do is be active on a senior CL-4 on SCP RP. Either way, I can definitely spend at least 4-7 hours on development.
Why do you want to be a Developer? What can you help us with?:
Civil Networks SCP RP (which is also what I'd like to work on) is on the top list of favourite things. Even though I may have been a huge minge for half the time spent on the server, this other half I've got huge achievements like becoming an IA ambassador (twice), Nu-7 CSG, and now an ISD Commissioner. It is now my opportunity to assist on back side of things.
While my experience with Gmod Lua is not extensive (as already mentioned), I still think I can contribute a good part on my side. Albeit not worth saying, I'm also a fast learner and can easily realise when making mistakes, and along that, I've got previous experience in coding, which is why I've placed myself at 6.5.
However, one thing in GLua that I think I will never be able to properly improve on is anything related to UI.