What does this suggestion change/add/remove:
it adds alternative breacher loud out to the E-11 breacher role. E-11 CSG would be abel to pick between a sniper and M249 para. M249 para is a really good weapon for dealing with close combat, but because of changes to HCZ, close combat is now what we do very often and we are not made to deal with longer range well, thats why I am proposing change to this class to be more versitile and add the ability to decide what we need and how much we need of it at any given situation.
Has something similar been suggested before? If so, why is your suggestion different?:
Totally, its not adding new role tho, its adding versitility to a class that is very good. It adds much needed changes to a regiment that was not made for this type of map
Possible Positives of the suggestion (At least 2):
Dealing with human and non human threats from distance
More strategy, spot usage that has not been possible before
Better unit placement
Fighting from distance for E11
Possible Negatives of the suggestion:
Balance changes that may need to be dealt with.
More work for COs during a breach
Based on the Positives & Negatives, why should this suggestion be accepted:
I know sniper on E11 has been suggested many times, but while every other role is getting alternative loud out, I think its finally time to think about alternative loud out for MTFs. This role is perfect for it since we get sniper license just one rank before it, its also one of the roles thats great at one thing only and giving it many more uses. Think about all the amazing sniper spots HCZ presents, good sniper could deal decent damage to an SCP from for it unreachable spots while other E-11 are dealing with it on its own level. It could help with CI raids with some good placement and would add more experimentation to E-11. Also we all love new toys and this would be a toy many E-11 would aprichiate.
it adds alternative breacher loud out to the E-11 breacher role. E-11 CSG would be abel to pick between a sniper and M249 para. M249 para is a really good weapon for dealing with close combat, but because of changes to HCZ, close combat is now what we do very often and we are not made to deal with longer range well, thats why I am proposing change to this class to be more versitile and add the ability to decide what we need and how much we need of it at any given situation.
Has something similar been suggested before? If so, why is your suggestion different?:
Totally, its not adding new role tho, its adding versitility to a class that is very good. It adds much needed changes to a regiment that was not made for this type of map
Possible Positives of the suggestion (At least 2):
Dealing with human and non human threats from distance
More strategy, spot usage that has not been possible before
Better unit placement
Fighting from distance for E11
Possible Negatives of the suggestion:
Balance changes that may need to be dealt with.
More work for COs during a breach
Based on the Positives & Negatives, why should this suggestion be accepted:
I know sniper on E11 has been suggested many times, but while every other role is getting alternative loud out, I think its finally time to think about alternative loud out for MTFs. This role is perfect for it since we get sniper license just one rank before it, its also one of the roles thats great at one thing only and giving it many more uses. Think about all the amazing sniper spots HCZ presents, good sniper could deal decent damage to an SCP from for it unreachable spots while other E-11 are dealing with it on its own level. It could help with CI raids with some good placement and would add more experimentation to E-11. Also we all love new toys and this would be a toy many E-11 would aprichiate.