What does this suggestion change/add/remove:
Do either 2 things to help balance it out.
1: Raise Decay timer to 1 Hour
OR
2: Lower cooldown on the job from 2 Hours to 1 hour 30 minutes
Possible Positives of the suggestion (At least 2):
As cloak has said many MANY times the job is skill based so if someone is good they survive cause they are actually good the 45 minutes goes by WAY to fast.
Possible Negatives of the suggestion:
GENSEC and others complain that we are "to OP"
Based on the Positives & Negatives, why should this suggestion be accepted:
Health of the server aswell as D-Class job will become more viable as rn its just used to kill some people in air lock and thats it and once they die its almost impossible to get the job
Do either 2 things to help balance it out.
1: Raise Decay timer to 1 Hour
OR
2: Lower cooldown on the job from 2 Hours to 1 hour 30 minutes
Possible Positives of the suggestion (At least 2):
As cloak has said many MANY times the job is skill based so if someone is good they survive cause they are actually good the 45 minutes goes by WAY to fast.
Possible Negatives of the suggestion:
GENSEC and others complain that we are "to OP"
Based on the Positives & Negatives, why should this suggestion be accepted:
Health of the server aswell as D-Class job will become more viable as rn its just used to kill some people in air lock and thats it and once they die its almost impossible to get the job