What does this suggestion change/add/remove:
Makes a feature so that, upon death, any carried satchel/briefcase and documents are dropped.
Possible Positives of the suggestion (At least 2):
- This makes it so that documents aren't lost because some guy decided "it's funny" to steal them
- Enables safe recovery of documents lost to unauthorized people
- Enables the continuation of RP in the "leaked documents" scenario
Possible Negatives of the suggestion:
- There might be stray documents cluttering the map (add kill timer if it doesn't exist?)
- People might find it annoying
Based on the Positives & Negatives, why should this suggestion be accepted:
This implementation would be useful as printer credits are limited and slow to regenerate. If carrying more documents in a briefcase and you die from a stupid unfavorable reason, you have a chance at recovering them.
At the same time, it can make fun RP by giving D-class a new way to steal docs rather than "steal keycard->find PC->print doc->sprint to CDC"
Makes a feature so that, upon death, any carried satchel/briefcase and documents are dropped.
Possible Positives of the suggestion (At least 2):
- This makes it so that documents aren't lost because some guy decided "it's funny" to steal them
- Enables safe recovery of documents lost to unauthorized people
- Enables the continuation of RP in the "leaked documents" scenario
Possible Negatives of the suggestion:
- There might be stray documents cluttering the map (add kill timer if it doesn't exist?)
- People might find it annoying
Based on the Positives & Negatives, why should this suggestion be accepted:
This implementation would be useful as printer credits are limited and slow to regenerate. If carrying more documents in a briefcase and you die from a stupid unfavorable reason, you have a chance at recovering them.
At the same time, it can make fun RP by giving D-class a new way to steal docs rather than "steal keycard->find PC->print doc->sprint to CDC"
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