Content Suggestion Foundation Combative Reality Bender Job

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Solus_16

Well-known Member
Jan 12, 2025
46
16
41
What does this suggestion change/add/remove:
This suggestion suggests adding a foundation role for a combative reality bender.

Let me say first, this is not the same as thaumatologist. A thaumatologist is a non combative that is designed for extra testing and additional self defence. This suggests adding a reality bender that can fight against SCPs, Hostile GOIs, D-class.

I would likely suggest the reality bender combative to be apart of a department such as GSD, E-11 or Nu-7. GSD would be the best for foundation as a whole since they can fight against all codes. E-11 reality bender would simply focus on fighting against SCPs, (I doubt E-11 though since reality benders can't select SCPs). Nu-7 reality bender would be best against CI, however it could be debated since Nu-7 have a Jugg. All in all, I believe a GSD reality bender would be the best since they are "General" security.

I believe their powers should not be nearly as strong as D-class TB, CI TB or TG. It should be a mix of thaumatologist and TB. Powers like inverse, materialise, etc. This means they aren't extraordinarily overpowered and would be the weakest foundation reality bender. 100-150 HP seems fair. They should have either 100 or 150 max energy and should regenerate energy slower than a TB.

If CI are scouting for TBs, so should foundation right? And if they already know how to find thaumatologists, then they should know how to get TBs too right?

I would also suggest this be either a VIP job or a GSD SGT+ kind of thing. I don't believe little jimmy, with a combat level of 20 and a total level of 50 should have access to such power. I also believe there should be strict rules in place for this job, such as requiring an AA auth or CL4 auth to either be flagged onto or to actually assist with anything.

And hell, if this doesn't go too well, you can always put it on a trial period and remove it if it is too overpowered (I doubt it though).

Edit: I feel like this should be changed to instead be a sort of ERT kind of thing. Like what happens with AMTF Nu-7 when CI are raiding for too long (which is usually an event role), I feel like this could be implemented as a sort of permanent kind of thing. Instead of this being a job role, this could be a sort of ERT addition. If CI are raiding for more than 30 minutes they could deploy a small team of AMTF which could include this combative reality bender, or it could be an addition to ERT. Content team's choice but I'd rather scrap the idea of this being a job.

Has something similar been suggested before? If so, why is your suggestion different?:
Unsure, not as far as I'm aware.

Possible Positives of the suggestion (At least 2):
Foundation, specifically GSD, would get a small buff.

More realistic in terms of lore, If CI can get reality benders, then foundation (the ones with much more power and money) should be able to as well.

More options for GSD instead of just officer.

Easier to deal with code 1s, 2s, and 5s so more RP can happen. This is an RP server, not a combat server after all. The easier it is to stop CI and SCP breaches (which prevent RP) the better.

More RP possible and testing possible with this reality bender.

Possible Negatives of the suggestion:
Harder for CI to raid and shorter SCP breaches (These are only really negatives to those who value RP much less).

Possible abuse, which is why it should either be a rank role or a VIP role and have strict rules in place.

Based on the Positives & Negatives, why should this suggestion be accepted:
This is something that can help foundation, allow for more RP to happen and can be nerfed, put on a trial period or completely removed if it is too unfair, but I highly doubt this. Give it a chance, would you?
 
Last edited:
Sep 10, 2023
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Ok, so this post is gonna be slaughtered soon. But I'll try and be polite about it.

This is a Major -Support from me. I'll summarise why.

1. Overpowered: Foundation already have a major numbers advantage against Ci. Which is compounded with the fact that pratically all combatives can (and usually do) respond to Code 1s. Ontop of that Foundation already have a Nu7 Jugg.

2. Regulation/Enforcement: Thaumys can be slightly controlled by the fact they behind a VIP whitelist and have a general cooldown. However with the creation of a combative thaum, it would need to be connected to some higher level of whitelist, otherwise any random combative on Foundation could just be walking around with Reality Manipulation. If it isn't whitelisted, some random person could hop on, waste the slot then hop off and the cooldown would begin. Leaving it unusable for when it is needed most.

I know ya already addressed this. I just think it's a genuinely unneeded chamge

3. Server Health: Reality Bending can feel dogshit to fight against for most people, especially the instakills. We don't need more of this qwq.

I get that this is an Rp server, but the reaction to that doesn't need to be a "Hurr durr give everyone instakills"

Hell, I dunno what it is on the UK side. But on Nu7 I rarely have moments where Ci TB is genuinely unfun to fight against, difficult sure. But that makes the times when you genuinely beat them feel better.

(I'm genuinely tired rn so this might be incomprehensible I dunno)
 

Solus_16

Well-known Member
Jan 12, 2025
46
16
41
Whats the harm in testing it out? What's the worst that could happen, CI's raids would be harder for like a week if it is deemed unfair.


Ok, so this post is gonna be slaughtered soon. But I'll try and be polite about it.

This is a Major -Support from me. I'll summarise why.

1. Overpowered: Foundation already have a major numbers advantage against Ci. Which is compounded with the fact that pratically all combatives can (and usually do) respond to Code 1s. Ontop of that Foundation already have a Nu7 Jugg.

2. Regulation/Enforcement: Thaumys can be slightly controlled by the fact they behind a VIP whitelist and have a general cooldown. However with the creation of a combative thaum, it would need to be connected to some higher level of whitelist, otherwise any random combative on Foundation could just be walking around with Reality Manipulation. If it isn't whitelisted, some random person could hop on, waste the slot then hop off and the cooldown would begin. Leaving it unusable for when it is needed most.

I know ya already addressed this. I just think it's a genuinely unneeded chamge

3. Server Health: Reality Bending can feel dogshit to fight against for most people, especially the instakills. We don't need more of this qwq.

I get that this is an Rp server, but the reaction to that doesn't need to be a "Hurr durr give everyone instakills"

Hell, I dunno what it is on the UK side. But on Nu7 I rarely have moments where Ci TB is genuinely unfun to fight against, difficult sure. But that makes the times when you genuinely beat them feel better.

(I'm genuinely tired rn so this might be incomprehensible I dunno)
For the first one I've already suggested MAJOR downsides in comparison to the CI TB (and let me say UK CI are hard to fight against, very hard). For the second one, it would be hard to enforce, but due to the possibility there will be rule restrictions, a VIP lock to it or SGT+ lock to it and GSD captains are not afraid to job ban. For the third, I get where your coming from, but this job wouldn't have instakills or anything that could directly harm other people (in my eyes), you still have to be competant with aim and skill.

Other than this guy I haven't seen any genuine reasons why its a bad suggestion. If your gonna downvote me, the least you can do is give me a reason why so I can change the suggestion. Just saying "what is this slop" isn't very constructive, its just "i don't like this, smite it!!!!"
 

finii

Civil Gamers Expert
Donator
Jun 10, 2024
9
0
61
Whats the harm in testing it out? What's the worst that could happen, CI's raids would be harder for like a week if it is deemed unfair.
This isn't just for CI, d-class would just be unplayable due to the fact GSD would get access to it.

GSD doesn't need more than they already have (whole site support, even AOs sit in d-block for 30 minutes). If GSD got a boat it'd be at max a gun change, you don't need more than 100 armor to kill people with pistols...
 

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Apr 6, 2023
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The SCP Foundation as far as I am aware do not use Thaumaturges much due to the fact that ICSUT has banned Foundation Employees from attending due to them threatening the sovereignty of Three-Portands. Not that there are no Thaumaturges but the SCP Foundation would not deploy them for small things like CI Raids.

In an OOC balancing think, I do not think a Foundation Thaumaturge job would be a good thing for the server or balance because ;

A. It's the supportive one and that is SCP Combat focussed.

B. It's the combative one and that is just too OP for F to have.
Foundation's doctrine relies not on better equipment or even more people but Defence in Depth & Attrition. Perhaps with greater communications between MTF, GSD, DEA & ISD they could fend off Type-Blues just just swarming Primary & Secondary with combative personnel at the slightest utter of a CI Raid.

My Sources for the above btw;

1753951383196.png1753951407592.png1753951805983.png
Bottom one is from the SCP Wiki Wiki, but it gets my point across they cite sources very shittily.
 
...You know, an ERT-style reality bender for C1s that have stayed beyond their welcome might be fine. Much like SCP ERT, strictly define the rules under which this could be called in and you have a solution to raid issues on UK without affecting US, since US would basically never meet those conditions.

And Johnson gets to go:
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Everyone wins
+Support for that specific idea