What does this suggestion change/add/remove:
Gives a modified version of the ceramic armour from MRP on spawn, making it so snipers don't 1 shot bodyshot for the first shot of the life, they should instead do a large amount of damage (150) and then cripple the person shot and reduce walk speed for some time (you aren't going to just shrug off a sniper round to the chest). This would obviously break the ceramic armour and any sniper shots to the body from then on would do the full 275 damage meaning even if you got full health and armour after you would still get 1 shot to the chest.
Possible Positives of the suggestion (At least 2):
Fighting against sniper users is less infuriating
Rewards more precision shooting (headshots)
Possible Negatives of the suggestion:
Might be more complicated than it needs to be (snipers could just have damage reduced to something like 190)
Based on the Positives & Negatives, why should this suggestion be accepted:
Currently sniper rifles are incredibly strong and make surface PVP generally not fun for the people without sniper rifles, they don't require a high amount of skill to use. Without taking stuff such as potent or pushing with a shield it is incredibly difficult to counter good snipers as all they need to do is keep distance and you have no chance to kill them without your own sniper rifle. All things considered this is not a major nerf and would balance the playing field between snipers and non-snipers slightly.
Gives a modified version of the ceramic armour from MRP on spawn, making it so snipers don't 1 shot bodyshot for the first shot of the life, they should instead do a large amount of damage (150) and then cripple the person shot and reduce walk speed for some time (you aren't going to just shrug off a sniper round to the chest). This would obviously break the ceramic armour and any sniper shots to the body from then on would do the full 275 damage meaning even if you got full health and armour after you would still get 1 shot to the chest.
Possible Positives of the suggestion (At least 2):
Fighting against sniper users is less infuriating
Rewards more precision shooting (headshots)
Possible Negatives of the suggestion:
Might be more complicated than it needs to be (snipers could just have damage reduced to something like 190)
Based on the Positives & Negatives, why should this suggestion be accepted:
Currently sniper rifles are incredibly strong and make surface PVP generally not fun for the people without sniper rifles, they don't require a high amount of skill to use. Without taking stuff such as potent or pushing with a shield it is incredibly difficult to counter good snipers as all they need to do is keep distance and you have no chance to kill them without your own sniper rifle. All things considered this is not a major nerf and would balance the playing field between snipers and non-snipers slightly.