Give SA the ability to close the big door in core

Status
Not open for further replies.
Oct 26, 2022
171
51
91
What does this suggestion change/add/remove:
Add a keycard in the Site Director's office that closes the large core bulkhead

Has something similar been suggested before? If so, why is your suggestion different?:
I believe this topic was brought up before, but this time, to my understanding, the doors should they interact with entities won't crash the server during movement.

Possible Positives of the suggestion (At least 2):
-keeping core safe during bad containment breaches/008 outbreaks
-preservation of RP in the PW area

Possible Negatives of the suggestion:
-perhaps it'd be too restrictive to SCP/CI players

Based on the Positives & Negatives, why should this suggestion be accepted:
This should be accepted, given there would be restrictions on when it could be closed, because of the potential positive impact on roleplay it serves.
 

Suggestion Denied




This suggestion is being denied by Content team on the grounds of the following:​

- Due to Unforeseen Consequences (He said the line!!) in regards to the way Bulkhead breaking is set up; it makes it currently impossible to break the Core-Sector bulkhead.

Due to this factor; It remains solely a event based & SL Discretionary usage due to the fact SCP's have no current counter-play.

This will likely be looked into in the future; As the Map-Devs are aware.

Thank you,

Server Leadership & Content Team​
 
Last edited:
Status
Not open for further replies.