Lampmax's Second GM application

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SquirrellyJr

Active member
Dec 30, 2022
232
63
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Canada
Original Steam login name (your accounts first ever name):
-SquirrellyJr
For how long have you played on CG SCP-RP:
-Since March 2022 but actively since December 2022
Age: 17
In what country are you located?: Canada
Time zone: EST
Foundation Name (include your regiment and rank if applicable): Nu-7 LT "Squirrelly"
Chaos name (include your rank): N/A
Civilian name: Mike Tanka
Steam ID: STEAM_0:1:444822067
Do you have a mic?: Yes
What server are you applying for?: USA
Is this the first application you made? If no, link all previous applications:
-This is my second application Have you received any kicks/bans/warning? and why?:
-2x Mic Spam and 1x RDM. This was within my first day of playtime and I was very new to the server.
Do you have any previous experience as a Gamemaster/Event Manager in a community?:
- Yes, I was a GM/Moderator in SCP Secret Lab.
Do you have any previous experience with serious roleplay?:
-Yes, I played on a 1980's Mafia RP
How many hours can you be on everyday?:
- 1-2 Hours
Why do you want to become a Gamemaster on our server?:
I am interested in becoming a Gamemaster on your server because I have a passion for creating engaging and exciting gaming events. I believe that I have the creativity, planning skills, and attention to detail necessary to plan and execute events that will be enjoyed by all players.

As a Gamemaster, I would have the ability to create unique and immersive experiences that would keep players engaged and excited about the game. Whether it's a scavenger hunt, a boss battle, or a role-playing event, I would work hard to ensure that the event is well-planned, fair, and enjoyable for all players.

In addition to creating events, I would also be available to help with any technical or gameplay issues that players may be experiencing. I believe that being responsive and attentive to players' needs is essential for building a positive and supportive community.

Overall, I am eager to become a Gamemaster on your server and to contribute to creating memorable and enjoyable gaming experiences for all players.


Please List 3 small event ideas (Which would involve at least one side of the server):

SCP-343, also known as "God," is visiting the facility. 342's arrival would bring an air of mystery and excitement to the staff, as they witness SCP-343 performing divine acts such as granting minor wishes, blessing people, and cleansing souls. The glowing figure, as an otherworldly entity, would help to maintain neutrality and prevent any religious biases or assumptions.

To enhance the event, various activities could be planned around SCP-343's visits. For example, a "Blessing Ceremony" could be held where staff members can receive blessings from SCP-343, or a "Wish Granting Session" where individuals can express their wishes and see if they are granted by SCP-343. A spiritual healing session could also be conducted for individuals who have been traumatized by their encounters with SCP entities, where SCP-343 would cleanse their souls and bring them peace.

Further ideas for the event include:

Q&A sessions: Staff members could have the opportunity to ask SCP-343 questions about spirituality, morality, and other philosophical topics and receive answers from the entity. Divine interventions: SCP-343 could perform small miracles or perform other divine acts that help alleviate the challenges faced by the staff. This could include healing the sick, fixing broken equipment, or offering guidance and support in difficult situations. Meditation experiences: A designated meditation room could be provided where staff members can meditate and reflect upon their experiences with SCP-343. This could be accompanied by soothing music, guided meditation sessions, and other sensory elements to create a peaceful and calming atmosphere. Artistic expressions: The event could encourage staff members to express their experiences with SCP-343 through artistic means, such as poetry, painting, or music. This could be displayed in a special exhibition area within the facility, creating a space for the staff to reflect upon their experiences and share them with others.

The event could also be used to raise awareness about the importance of self-care, mindfulness, and spirituality in the challenging work environment of the SCP Foundation. Workshops and lectures on mindfulness practices, stress management, and related topics could be conducted, providing staff members with the necessary tools and resources to better cope with the challenges they face in their daily work.


The Engineer could pose a unique and challenging scenario for the Chaos Insurgency. With their persuasive speeches and beliefs about the SCP Foundation's evil nature, the Engineer could create a sense of tension and uncertainty among CI members.

To enhance the event, the Engineer could engage in a variety of activities, such as:


  • Recruitment: The Engineer could attempt to recruit CI members to their cause, advocating for the overthrow of the SCP Foundation and the establishment of a new world order.
  • Sabotage: The Engineer could work to sabotage the SCP Foundation's operations, using covert tactics like planting false information and damaging facilities.
  • Propaganda: The Engineer could spread misinformation about the SCP Foundation to discredit their actions and erode public support, using media and fabricated stories to promote their message.
To immerse players in the event, the CI base could be decorated with dim lighting, moody music, and other sensory elements that contribute to the tense atmosphere. Interactive elements, such as propaganda posters and recruitment materials, could also be included to allow players to experience the Engineer's message firsthand.


The SCP Foundation has received a breach notification that SCP-131-A and SCP-131-B, also known as the "Eye Pods", have escaped containment and are attempting to flee the town of Pinewood. The Foundation's elite containment team, Nu-7, has been dispatched to capture the SCPs before any civilians notice their presence.

The event will begin with the Eye Pods on-site in Pinewood, attempting to evade capture and escape the town. Nu-7, along with E-11, will have to work together to locate and capture the SCPs, while also ensuring that they do not cause any harm to civilians or attract unwanted attention.

However, capturing the Eye Pods will not be an easy task, as they are mischievous and prone to playing pranks on Foundation staff. Nu-7 and E-11 will have to be cautious and creative in their approach, utilizing their skills and knowledge to outsmart the Eye Pods and prevent any further breaches.

To make the event more engaging, various challenges and obstacles could be implemented, such as:


  • Clues and puzzles: Nu-7 and E-11 could receive clues and puzzles related to the Eye Pods' whereabouts, requiring them to use their problem-solving skills to track them down.
  • Time limits: The Foundation could impose time limits on the event, adding a sense of urgency and pressure to the team's mission.
  • Environmental hazards: The town of Pinewood could present various environmental hazards, such as hazardous terrain or natural disasters, adding an extra layer of difficulty to the event.
  • Role-playing scenarios: The Eye Pods could play pranks on Nu-7 and E-11, requiring the team to act in-character and think creatively to resolve the situation.
The event will continue until the Eye Pods have either been successfully contained or have escaped. The success of the event will depend on the team's ability to work together, adapt to changing circumstances, and ultimately capture the Eye Pods before they can cause any harm or breach any further containment protocols.



Please List a Map change event idea (Involving both sides and the entire server)

Title: Dimension of the Dead God

Objective: Players must work together to escape a treacherous dimension and return to safety.

Gameplay:

Players start by entering a church in the Pinewood Plains world. Upon entering, they are teleported to a dimension made up of robotics parts and inhabited by followers of the dead god. The dimension is filled with dangerous obstacles, traps, and enemies that players must navigate through to escape. Followers of the dead god will try to prevent players from escaping and will actively pursue them. Players must use teamwork to solve puzzles and overcome challenges to find a way back to safety. Upon reaching the church, players must enter and complete the event successfully. Variations:

Increase the difficulty by adding more enemies and obstacles to the dimension. Add a time limit to create urgency and a sense of pressure. Randomize the layout of the dimension to keep players on their toes. To execute this event, multiple GMs are necessary, with each GM controlling a follower of the dead god to actively move obstacles. It also requires several hours to build the map, set up the traps and puzzles, and ensure a smooth gameplay experience for all players.


List an example mission for each of the following:
O-1:
Title: Forged Ethics

Objective: The O-1 team must find out who has been forging the ethics members' signatures and bring them to justice.

Gameplay:


  1. O-1 start at the headquarters where the false documents have been discovered.
  2. The GMs provide various clues as to the forger's whereabouts, such as locations of recent sightings, security footage(Medal Clips), and testimonials from witnesses(Other GMs).
  3. O-1 must use their detective skills to gather and analyze these clues, as well as any other evidence they can find, to determine the identity of the forger.
  4. Once they have enough information, they must locate and apprehend the forger.
  5. The forger may attempt to flee or resist arrest, so players must be prepared to use force if necessary.
  6. Once the forger is captured, they must be taken back to headquarters for questioning and processing.
Variations:

  1. Add additional suspects to the mix, making it more difficult to determine the identity of the forger.
  2. Have the forger plant false clues to throw off the O-1 team and complicate the investigation.
  3. Make the forger a decoy, with the real mastermind behind the forgeries hiding in the shadows.
This event requires careful planning and coordination between the GMs and players.
A-1:
Title: Shadow of the Mole

Objective: A-1 must uncover and neutralize a mole within the Foundation who has discovered the identity of one of the Overseers, before they can carry out their plan to reveal the information to the public and jeopardize the safety of the O5 council.

Gameplay:


  1. A-1 and starts at the headquarters where the mole has been discovered.
  2. The GMs provide various cryptic messages and riddles that hint at the mole's identity and motives.
  3. Players must use their deductive and analytical skills to decode the messages and piece together the puzzle of the mole's identity.
  4. Once they have enough information, they must move stealthily to locate and neutralize the mole before they can carry out their plan.
  5. The mole may have accomplices the area, so players must be prepared to face challenges and obstacles along the way.
  6. Once the mole has been neutralized, players must retrieve any evidence or information that could compromise the Foundation's security and return to headquarters for debrief and analysis.
Variations:

  1. Add a time limit to the event, increasing the urgency and tension.
  2. Make the mole's identity and motive open to interpretation, allowing for multiple possible outcomes and players to make their own decisions.
  3. Allow players to interrogate or communicate with the mole, adding a role-playing element to the event.
This event requires problem-solving skills, critical thinking, and stealth.
Nu-7:
Title: Containing the Surface Anomaly

Objective: Nu-7 team must contain a massive surface anomaly before it causes harm to civilians or spreads beyond its current location.

Gameplay:


  1. Nu-7 starts at surface gate
  2. The GMs describe the nature of the anomaly and its current state, such as its size, behavior, and potential dangers.
  3. Players must assess the situation and determine the best course of action for containment.
  4. They must use their equipment and resources to secure the area and prevent civilians from coming into contact with the anomaly.
  5. If necessary, they must subdue or neutralize any hostile entities that emerge from the anomaly or pose a threat to containment.
  6. Once the area is secured, players must install or deploy containment measures to ensure the anomaly is contained for the long-term.
  7. If there are any casualties or significant damage, players must also provide medical assistance and secure any remaining evidence for analysis.
Variations:

  1. Increase the size or intensity of the anomaly, making it more challenging to contain.
  2. Introduce environmental hazards or obstacles, such as weather conditions or limited resources, that make the containment mission more difficult.
  3. Make the anomaly unpredictable or unstable, requiring players to make quick decisions and react to changing conditions.
This event requires quick thinking, teamwork, and adaptability.
E-11:
Title: The New SCP Threat

Objective: E-11 must find and implement proper containment procedures for a new SCP that has entered the facility, in order to neutralize the threat and maintain the safety of personnel and other SCP entities.

Gameplay:


  1. E-11 is given the location where the new SCP was discovered.
  2. The GMs describe the appearance, behavior, and abilities of the SCP.
  3. Players must use their knowledge of previous SCP entities and their containment procedures to determine the best approach for containing the new SCP.
  4. They must collect information and data on the SCP, such as its size, strength, and potential weaknesses, by observing its behavior and running tests (Researchers will be necessary).
  5. Based on the information gathered, players must then determine and execute the best containment procedures, such as installing or upgrading containment chambers (another GM will be a construction worker who does this) or utilizing weapons or neutralization agents.
  6. The SCP may also exhibit unexpected or dangerous behavior, requiring players to make quick decisions and adjust their containment procedures accordingly.
  7. Once the SCP is successfully contained, players must secure the area and document their findings for future reference.
Variations:

  1. The GM controlling the SCP is unpredictable or evasive, requiring players to use their problem-solving and critical thinking skills to capture or neutralize it.
  2. Introduce conflicting objectives or sabotage attempts by rival organizations or rogue personnel, adding a layer of complexity to the event.
  3. Allow players to customize their containment procedures and choose the approach that best suits their skills and strengths.
This event requires collaboration, creativity, and resourcefulness.
CI:

Title: The Persistent Recruit

Objective: The CI must evaluate the suitability of a new recruit who is determined to join the organization, and determine whether to accept or deny their request for membership.

Gameplay:


  1. CI personnel are notified that someone is at the front gates of the base.
  2. A mysterious individual approaches the gates and requests to be recruited into the CI.
  3. Players must decide whether to accept or deny the recruit's request, based on their instincts and knowledge of CI protocol.
  4. If the recruit is denied, they will walk away and reappear later in the base, asking to be recruited again. This cycle will continue until the recruit is accepted or the event ends.
  5. If the recruit is accepted, they will go about doing CI activities, such as gathering information, performing missions, and assisting other CI members.
  6. The recruit may prove to be useful, harmful, or somewhere in between. It's up to the CI to determine the recruit's true intentions and how best to handle the situation.
Variations:

  1. Make the recruit unpredictable or unstable, requiring players to remain alert and vigilant in their interactions with them.
  2. Introduce conflicting objectives or sabotage attempts by rival organizations or rogue personnel(Other GMs), adding a layer of complexity to the event.
This event requires cooperation, observation, and decision-making.
Foundation Staff:
Title: The Star Chef

Objective: The foundation personnel must contain and study SCP 5031, an extraterrestrial being with a love for cooking, and determine its intentions and capabilities.

Gameplay:

  1. Foundation personnel encounter SCP 5031 in the facility.
  2. SCP 5031 is initially hostile, causing chaos and destruction in the facility.
  3. Site Staff must work together to calm down SCP 5031 and find out what it wants.
  4. As they interact with SCP 5031, they discover that it has a passion for cooking and a desire to create culinary masterpieces.
  5. Players must work with SCP 5031 to create delicious meals, learning about its abilities and preferences in the process.
  6. Players must also find out more about SCP 5031's origins and motives, as well as determine whether it poses a threat to the foundation or not.
Variations:

  1. Introduce rival organizations or rogue personnel who are seeking to obtain SCP 5031 for their own purposes, adding a layer of conflict to the event.(This will be other GM's trying to steal it)
  2. Make the culinary creations of SCP 5031 have strange or anomalous properties, requiring players to determine how to handle them safely.(For example have it laced with 2295 samples or decaying matter)
  3. Allow players to customize their approach to SCP 5031, choosing whether to approach it with kindness, caution, or aggression.
This event requires teamwork, creativity, and communication.




Sidenote: Some of the Events I made are from my previous application as I feel like they are decent and not needing of changes.
 
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Deleted member 1285

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Amazing application, clearly a lot of work has been put into this - Good luck with the process!
 

Ryota

Senior Administrator
Senior Administrator
SCP-RP Staff
Group Moderator
May 25, 2022
152
2
21
Application Accepted


Hi @Squirrelly ,

On behalf of the Game Master Team I like to thank you for making an application for the position of Trial Game Master, this is to let you know that you have been accepted to conduct the next step of the application process.
Please contact an Event Team Supervisor such as @Issun Kybersis or myself for your next step.

Kind Regard,
Event Team Supervisor Gregory
 
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