What does this suggestion change:
In order to enhance the immersive experience, I would recommend implementing keycard access instead of a simple button push for opening the Light Containment Checkpoint doors. This change will add an extra layer of realism and security to the containment zone for SCPs. By requiring a clearance level 1 keycard to open the doors, you'll create a more authentic atmosphere, mirroring the protocols and measures employed in secure facilities. This adjustment will contribute to the overall immersion and make the gameplay more engaging for the players.
Possible Positives of the suggestion (At least 2):
Possible Negatives of the suggestion:
None that I can think of
Based on the Positives & Negatives, why should this suggestion be accepted:
In order to enhance the immersive experience, I would recommend implementing keycard access instead of a simple button push for opening the Light Containment Checkpoint doors. This change will add an extra layer of realism and security to the containment zone for SCPs. By requiring a clearance level 1 keycard to open the doors, you'll create a more authentic atmosphere, mirroring the protocols and measures employed in secure facilities. This adjustment will contribute to the overall immersion and make the gameplay more engaging for the players.
Possible Positives of the suggestion (At least 2):
- Immersion: By incorporating keycard access, players will feel more immersed in the SCP containment experience. They can roleplay as personnel with specific access levels, which adds depth to the gameplay and enhances the overall immersion.
- Security and Control: Keycard access provides a sense of security and control within the containment zone. Players will have to actively locate, obtain, and maintain appropriate keycards to access different areas. This adds an element of strategy and planning, encouraging collaboration and teamwork among players.
Possible Negatives of the suggestion:
None that I can think of
Based on the Positives & Negatives, why should this suggestion be accepted:
- Realism and Immersion: The inclusion of keycard access adds a layer of realism and immersion to the SCP containment experience, enhancing the overall atmosphere and engagement for players. It aligns with the protocols used in secure facilities and allows for more authentic roleplaying.
- Security and Control: Requiring keycards adds a sense of security and control within the containment zone. It reflects the need for proper authorization and contributes to a more dynamic and realistic simulation of SCP containment procedures.