Original Steam login name (your account's first-ever name): I think it was: UnstoppableF4R
For how long have you played on CG SCP-RP: I have over 1k hours as of making this post
Age: 17
In what country are you located?: US
Time zone: CDT
Foundation Name (include your regiment and rank if applicable): Exec "Liquid" Karl
Chaos name (include your rank): CI-G “Liquid” Karl [RW-AG]
Civilian name: "Liquid"
Steam ID: STEAM_0:1:629864372
Discord ID (name#0000): liquid_karl
Do you have a mic?: Yes
What server are you applying for?: SCPRP-US
Is this the first application you made? If no, link all previous applications:
No:
https://www.civilgamers.com/community/threads/us-karls-executive-researcher-application.20744/
https://www.civilgamers.com/community/threads/moderator-application-liquid-karl-us.17921/
https://www.civilgamers.com/community/threads/us-scp-096-application.17846/#post-118298
Have you received any kicks/bans/warnings? and why?:
Yes [RDM, RDM, Hitbox abuse]. All of these warnings, at least in my opinion, were unjust, but I refuse to make an appeal.(I can go more in depth when asked)
Do you have any previous experience as a Gamemaster/Event Manager in a community?:
Yes, I hosted an event while on the staff team on CN (it didn't go well due to low pop and a lot of people who were unprepared, including me). I had also done events for another SCPRP server in which I was SL. I LOVE doing events and sharing my ideas for events.
Do you have any previous experience with serious roleplay?:
Yes, as mentioned previously, I was SL on another server, and they took RP seriously. I also have over one thousand hours on Civil.
How many hours can you be on every day?:
Normally I'd be on the server daily anywhere from 5 hours to 9 hours (I have no life).
Why do you want to become a Gamemaster on our server?:
I've been suggesting my ideas to Gamemasters ever since I figured out Gamemasters were a thing on the server to be told to apply to become a Gamemaster myself. My main reason is to show the server that I'm not just some goofball, and I do actually have good ideas I want to share and just kind of show I'd be a good event team member.
What do you think you would be able to help us with on the server? Why are you special over the other applicants?:
I think the wild ideas I have and the presence I've already made is a great reason (minus the stupid mistakes I've made, which I've already overcome), and my piles of documents I have for event ideas and ways I could make the events fun for everyone instead of just having it for a select few.
Please List 3 small event ideas (Which would involve at least one side of the server):
D&D Adventure:
(more or so a GOC event) A group of random people is selected after being watched for a bit and at a prime moment they are pulled into a dark room and asked by "THE GAMEMASTER" if they'd like to participate in "an adventure." If they say yes, they are put into a D&D-like adventure. They are teleported into a large space and engage in the D&D adventure until death, where the game is paused, and a new person is pulled until completion. (They are fully stripped of weapons and items and given items that fit in the adventure and there is a lot to this event when the “GAMEMASTER” reveals himself to be a reality bender and the real event begins)
"New Moon?":
This scenario is mostly a Lethal Company crossover where a lethal.co ship (a dupe of the ship) lands at the site entrance, and three people enter dressed as employees (most likely will be given CL3s). Their goal is to meet the quota (with props scattered around to be collected). Initially, they ignore players, but as time progresses, monsters such as coilheads, brackens, bugs, etc., start to spawn. While the employees collect scrap, the monsters rp their respective roles, doing things like killing people. These monsters are easy to terminate since they aren't immortal.
As the employees move around, they begin to notice an unusual number of monsters, not just the ones they are familiar with but also a bunch of strange and powerful ones designated as SCPs. feeling the increased danger, the employees start to sneak around, attempting to escape and leave the site once they leave the event is over.
"The Hole":
(A Chaos Insurgency event) A door with a CI keypad is discovered in the planes near Pinewood (a small build with a few fences and a door). When observed through the fence, it appears to be a deep hole in the ground, but the hume levels emanating from it are off the charts. At first it functions as a buffed version of SCP-1162, allowing CI members and others who gain access, to reach in and get random items. These items may include Foundation cards, enhanced guns (within balanced limits), and, towards the end, a hand emerges, grabbing the closest CI member and pulling them in (others are given the option to enter as well).
Those entering are pulled into a small room with a peculiar SCP behind a fence. A red text on the fence will say, "It looks like a crowbar will help here," and a random Delcom+ will receive a crowbar item. After the SCP is freed, it becomes an ally to CI, assisting in raids and objectives similar to a CI-specific SCP-912. It continues to aid until killed or taken by the Foundation or GOC, at which point it goes braindead, wandering aimlessly and repeating words it hears until its demise.
Please List a Map change event idea (Involving both sides and the entire server):
Event: "Portal Catastrophe"
An anomaly mixes up the normal flow, causing portals to manifest randomly across the map. These portals connect various areas, resulting in chaos as players and entities find themselves displaced. People will be teleported unexpectedly, introducing an element of unpredictability (Any info breaches during the event are invalid). For instance, CI may find themselves in the GOC base or Foundation, and vice versa.
The central anomaly consists of three pillars placed randomly near each base. These pillars initiate chaos by assigning three random tasks to be completed by every GOI involved. Once these tasks are fulfilled, the portals collapse, and everything returns to normal. To prevent potential abuse, specific areas, including SCP-914 and others, will be gated off during the event, restricting access for D-class and SCPs.
Throughout the event, the spawning of portals will be entirely random, and the pillars will have small extensions to add a layer of difficulty in reaching and completing the tasks.
List an example mission for each of the following:
O-1:
Mission: Coordinate with A-1 and deploy teams to escort and secure the removal of D-class personnel from prohibited areas. Also, conduct operations with A-1 to identify and terminate any hostile GOIs that have infiltrated the foundation. Ensure the protection of ethics committee members, prioritizing their safety during the event.
A-1:
Mission: Create some kind of protection for all O5 Council members throughout the event. Collaborate with O-1 to remove D-class from prohibited areas. Eliminate any GOIs found within the Foundation. Prioritize the safety and security of the O5 Council members, ensuring their safety during the chaos.
Nu-7:
Mission: Deploy teams to secure the pillars located at other GOI bases. Terminate any hostile forces attempting to interfere with the tasks assigned by the pillars. Collaborate with E-11 to identify and contain displaced SCPs. Support with the removal of GOIs.
E-11:
Mission: Tasked with locating and containing displaced SCPs throughout the map. Collaborate with Nu-7 to secure the pillars and prevent any interference. Prioritize the retrieval of SCPs, and assist GOC as needed in achieving their tasks.
CI:
Mission: Exploit the chaos caused by the portals and pillars to create chaos within the Foundation. Try to understand the pillars' nature and functionality. Attempt to use the portals against the Foundation? Make it more difficult for all to contain the chaos caused by the event by keeping GOC and the foundation from finishing the tasks.
UNGOC:
Mission: Investigate the pillars to understand their nature. Collaborate with E-11 to retrieve and secure any displaced SCPs on the surface. Maintain a presence near the pillars to ensure the prevention of unauthorized access.
Foundation Staff:
Mission: Collaborate with GOC to ensure the completion of tasks assigned by the pillars. assist in the removal of displaced D-class personnel and hostile GOIs from prohibited areas. Cooperate with E-11 in the retrieval and containment of displaced SCPs. Adhere to security protocols and provide support to maintain order during the event.
For how long have you played on CG SCP-RP: I have over 1k hours as of making this post
Age: 17
In what country are you located?: US
Time zone: CDT
Foundation Name (include your regiment and rank if applicable): Exec "Liquid" Karl
Chaos name (include your rank): CI-G “Liquid” Karl [RW-AG]
Civilian name: "Liquid"
Steam ID: STEAM_0:1:629864372
Discord ID (name#0000): liquid_karl
Do you have a mic?: Yes
What server are you applying for?: SCPRP-US
Is this the first application you made? If no, link all previous applications:
No:
https://www.civilgamers.com/community/threads/us-karls-executive-researcher-application.20744/
https://www.civilgamers.com/community/threads/moderator-application-liquid-karl-us.17921/
https://www.civilgamers.com/community/threads/us-scp-096-application.17846/#post-118298
Have you received any kicks/bans/warnings? and why?:
Yes [RDM, RDM, Hitbox abuse]. All of these warnings, at least in my opinion, were unjust, but I refuse to make an appeal.(I can go more in depth when asked)
Do you have any previous experience as a Gamemaster/Event Manager in a community?:
Yes, I hosted an event while on the staff team on CN (it didn't go well due to low pop and a lot of people who were unprepared, including me). I had also done events for another SCPRP server in which I was SL. I LOVE doing events and sharing my ideas for events.
Do you have any previous experience with serious roleplay?:
Yes, as mentioned previously, I was SL on another server, and they took RP seriously. I also have over one thousand hours on Civil.
How many hours can you be on every day?:
Normally I'd be on the server daily anywhere from 5 hours to 9 hours (I have no life).
Why do you want to become a Gamemaster on our server?:
I've been suggesting my ideas to Gamemasters ever since I figured out Gamemasters were a thing on the server to be told to apply to become a Gamemaster myself. My main reason is to show the server that I'm not just some goofball, and I do actually have good ideas I want to share and just kind of show I'd be a good event team member.
What do you think you would be able to help us with on the server? Why are you special over the other applicants?:
I think the wild ideas I have and the presence I've already made is a great reason (minus the stupid mistakes I've made, which I've already overcome), and my piles of documents I have for event ideas and ways I could make the events fun for everyone instead of just having it for a select few.
Please List 3 small event ideas (Which would involve at least one side of the server):
D&D Adventure:
(more or so a GOC event) A group of random people is selected after being watched for a bit and at a prime moment they are pulled into a dark room and asked by "THE GAMEMASTER" if they'd like to participate in "an adventure." If they say yes, they are put into a D&D-like adventure. They are teleported into a large space and engage in the D&D adventure until death, where the game is paused, and a new person is pulled until completion. (They are fully stripped of weapons and items and given items that fit in the adventure and there is a lot to this event when the “GAMEMASTER” reveals himself to be a reality bender and the real event begins)
"New Moon?":
This scenario is mostly a Lethal Company crossover where a lethal.co ship (a dupe of the ship) lands at the site entrance, and three people enter dressed as employees (most likely will be given CL3s). Their goal is to meet the quota (with props scattered around to be collected). Initially, they ignore players, but as time progresses, monsters such as coilheads, brackens, bugs, etc., start to spawn. While the employees collect scrap, the monsters rp their respective roles, doing things like killing people. These monsters are easy to terminate since they aren't immortal.
As the employees move around, they begin to notice an unusual number of monsters, not just the ones they are familiar with but also a bunch of strange and powerful ones designated as SCPs. feeling the increased danger, the employees start to sneak around, attempting to escape and leave the site once they leave the event is over.
"The Hole":
(A Chaos Insurgency event) A door with a CI keypad is discovered in the planes near Pinewood (a small build with a few fences and a door). When observed through the fence, it appears to be a deep hole in the ground, but the hume levels emanating from it are off the charts. At first it functions as a buffed version of SCP-1162, allowing CI members and others who gain access, to reach in and get random items. These items may include Foundation cards, enhanced guns (within balanced limits), and, towards the end, a hand emerges, grabbing the closest CI member and pulling them in (others are given the option to enter as well).
Those entering are pulled into a small room with a peculiar SCP behind a fence. A red text on the fence will say, "It looks like a crowbar will help here," and a random Delcom+ will receive a crowbar item. After the SCP is freed, it becomes an ally to CI, assisting in raids and objectives similar to a CI-specific SCP-912. It continues to aid until killed or taken by the Foundation or GOC, at which point it goes braindead, wandering aimlessly and repeating words it hears until its demise.
Please List a Map change event idea (Involving both sides and the entire server):
Event: "Portal Catastrophe"
An anomaly mixes up the normal flow, causing portals to manifest randomly across the map. These portals connect various areas, resulting in chaos as players and entities find themselves displaced. People will be teleported unexpectedly, introducing an element of unpredictability (Any info breaches during the event are invalid). For instance, CI may find themselves in the GOC base or Foundation, and vice versa.
The central anomaly consists of three pillars placed randomly near each base. These pillars initiate chaos by assigning three random tasks to be completed by every GOI involved. Once these tasks are fulfilled, the portals collapse, and everything returns to normal. To prevent potential abuse, specific areas, including SCP-914 and others, will be gated off during the event, restricting access for D-class and SCPs.
Throughout the event, the spawning of portals will be entirely random, and the pillars will have small extensions to add a layer of difficulty in reaching and completing the tasks.
List an example mission for each of the following:
O-1:
Mission: Coordinate with A-1 and deploy teams to escort and secure the removal of D-class personnel from prohibited areas. Also, conduct operations with A-1 to identify and terminate any hostile GOIs that have infiltrated the foundation. Ensure the protection of ethics committee members, prioritizing their safety during the event.
A-1:
Mission: Create some kind of protection for all O5 Council members throughout the event. Collaborate with O-1 to remove D-class from prohibited areas. Eliminate any GOIs found within the Foundation. Prioritize the safety and security of the O5 Council members, ensuring their safety during the chaos.
Nu-7:
Mission: Deploy teams to secure the pillars located at other GOI bases. Terminate any hostile forces attempting to interfere with the tasks assigned by the pillars. Collaborate with E-11 to identify and contain displaced SCPs. Support with the removal of GOIs.
E-11:
Mission: Tasked with locating and containing displaced SCPs throughout the map. Collaborate with Nu-7 to secure the pillars and prevent any interference. Prioritize the retrieval of SCPs, and assist GOC as needed in achieving their tasks.
CI:
Mission: Exploit the chaos caused by the portals and pillars to create chaos within the Foundation. Try to understand the pillars' nature and functionality. Attempt to use the portals against the Foundation? Make it more difficult for all to contain the chaos caused by the event by keeping GOC and the foundation from finishing the tasks.
UNGOC:
Mission: Investigate the pillars to understand their nature. Collaborate with E-11 to retrieve and secure any displaced SCPs on the surface. Maintain a presence near the pillars to ensure the prevention of unauthorized access.
Foundation Staff:
Mission: Collaborate with GOC to ensure the completion of tasks assigned by the pillars. assist in the removal of displaced D-class personnel and hostile GOIs from prohibited areas. Cooperate with E-11 in the retrieval and containment of displaced SCPs. Adhere to security protocols and provide support to maintain order during the event.