What does this suggestion change/add/remove:
Make hume bubbles give you some of the vcraft effects if you stand too long within it and if you have a hazmat on, you'd be immune to it.
Has something similar been suggested before? If so, why is your suggestion different?:
No idea
Possible Positives of the suggestion (At least 2):
- Gives more depth to hume fields as they are just annoying to walk through visually and thats it.
- Enables better roleplay surrounding them as hume fields are quite important and the response to deal with it would generate some form of gameplay loop.
Possible Negatives of the suggestion:
Could effect combat if people use hume fields but that comes with a new risk/reward.
Based on the Positives & Negatives, why should this suggestion be accepted:
Adds a new layer to the RP available for the server. The additional depth to hume bubbles would give Research/E11 something different to do and if people get ill via this method, medical can do additional discovery roleplay with it as well.
Make hume bubbles give you some of the vcraft effects if you stand too long within it and if you have a hazmat on, you'd be immune to it.
Has something similar been suggested before? If so, why is your suggestion different?:
No idea
Possible Positives of the suggestion (At least 2):
- Gives more depth to hume fields as they are just annoying to walk through visually and thats it.
- Enables better roleplay surrounding them as hume fields are quite important and the response to deal with it would generate some form of gameplay loop.
Possible Negatives of the suggestion:
Could effect combat if people use hume fields but that comes with a new risk/reward.
Based on the Positives & Negatives, why should this suggestion be accepted:
Adds a new layer to the RP available for the server. The additional depth to hume bubbles would give Research/E11 something different to do and if people get ill via this method, medical can do additional discovery roleplay with it as well.
Event Team
Donator
Game Master