What does this suggestion change/add/remove:
Make it so Reality Benders are unable to use their reality bending powers on people who are stood within the visible range of the Scranton Reality Anchors.
Has something similar been suggested before? If so, why is your suggestion different?:
Perhaps, I am unaware.
Possible Positives of the suggestion (At least 2):
- Weakens Reality Benders
- Makes it actually make sense in RP / lore / mechanically
- Scrantons mildly more useful/interesting than just placing it on top of the enemy
Possible Negatives of the suggestion:
- Perhaps hard to dev work (I salute them for their ability, but have no idea how anything works)
Based on the Positives & Negatives, why should this suggestion be accepted:
Let's go through the positives first:
It is also more of a side nerf than a direct one - Scrantons were already created to counter reality benders (from a mechanical aspect) and this is just a logical progression of the counter against a very strong class of roles in-game.
It simply does not make any sense and frankly calling them "Reality Anchors" at that point is incorrect since they're not really anchoring reality, they're just forcing a few special guys to not use their powers.
Overall - I think this change would be good in both it's actual nerfing of an overpowered role and it's ability to make Scrantons slightly more interesting. Everyone knows Reality Benders are overpowered, esspecially the SCP ones where the affect Scrantons have on them is miniscule so perhaps the server would feel a tiny bit nicer like this.
Make it so Reality Benders are unable to use their reality bending powers on people who are stood within the visible range of the Scranton Reality Anchors.
Has something similar been suggested before? If so, why is your suggestion different?:
Perhaps, I am unaware.
Possible Positives of the suggestion (At least 2):
- Weakens Reality Benders
- Makes it actually make sense in RP / lore / mechanically
- Scrantons mildly more useful/interesting than just placing it on top of the enemy
Possible Negatives of the suggestion:
- Perhaps hard to dev work (I salute them for their ability, but have no idea how anything works)
Based on the Positives & Negatives, why should this suggestion be accepted:
Let's go through the positives first:
Although this is certainly true, it would weaken them in a way that makes sense - Reality Benders currently cannot use their powers while in the range of a Scranton so it makes no sense to be able to affect people who are inside.Weakens Reality Benders
It is also more of a side nerf than a direct one - Scrantons were already created to counter reality benders (from a mechanical aspect) and this is just a logical progression of the counter against a very strong class of roles in-game.
I already mildly mentioned this, but Reality Benders being able to walk 10 feet back outside of the range of a Scranton and then still affect people inside is kind of stupid, mechanically and in-characterly.Makes it actually make sense in RP / lore / mechanically
It simply does not make any sense and frankly calling them "Reality Anchors" at that point is incorrect since they're not really anchoring reality, they're just forcing a few special guys to not use their powers.
Currently Scrantons are very much "place them down and hope the enemy Reality Bender is in range" or "Place it at the enemy Reality Benders feet" - they are always the same use and often boring. Dimensions made them a bit more interesting but this could make it extra interesting.Scrantons mildly more useful/interesting than just placing it on top of the enemy
Overall - I think this change would be good in both it's actual nerfing of an overpowered role and it's ability to make Scrantons slightly more interesting. Everyone knows Reality Benders are overpowered, esspecially the SCP ones where the affect Scrantons have on them is miniscule so perhaps the server would feel a tiny bit nicer like this.