What does this suggestion change/add/remove:
Change the Chemical Injection Vial so that 50ml of a liquid can be placed inside instead of 100ml. Maybe even make it so holding shift while doing it toggles between 50ml and 100ml.
Has something similar been suggested before? If so, why is your suggestion different?:
Sort of, in the past there was a suggestion to change the Injection Vial to input 100ml instead of 200ml which has since been implemented. This suggestion is to once again change that value.
Possible Positives of the suggestion (At least 2):
- Currently D-Class are typically uncuffed to allow them to drink from a centrifuge vial. This ensures they stay cuffed and secure as we can quickly separate 50ml into an Injection Vial and inject them using a Chemical Injection Gun.
- There will be less of a reliance on the centrifuge being full as it can take time for a DoR, DoM or Chemist to flag on and refill it which slows down RP.
- It increases the efficiency in which medical are able to distribute cures to sick people.
Possible Negatives of the suggestion:
The only negative I can really see with this is that we will rely less on Chemists, DoMs and DoRs to refill the centrifuge or supply centrifuge vials so we can always easily get 50ml of a cure, but imo this shouldn't be something we need to rely on in the first place.
Based on the Positives & Negatives, why should this suggestion be accepted:
I believe this suggestion makes things more efficient and easier to understand for medical players. Currently, I see people pester a DoM for a vial, or come up with other ways to separate 50ml when the centrifuge is empty, like filling an Injection vial with 150ml of water so that the last 50ml can always be filled with a cure. If a process requires a workaround to function, it means there is something happening in that process that is blocking it from working better. This suggestion removes that blockage and removes the need for workarounds.
Change the Chemical Injection Vial so that 50ml of a liquid can be placed inside instead of 100ml. Maybe even make it so holding shift while doing it toggles between 50ml and 100ml.
Has something similar been suggested before? If so, why is your suggestion different?:
Sort of, in the past there was a suggestion to change the Injection Vial to input 100ml instead of 200ml which has since been implemented. This suggestion is to once again change that value.
Possible Positives of the suggestion (At least 2):
- Currently D-Class are typically uncuffed to allow them to drink from a centrifuge vial. This ensures they stay cuffed and secure as we can quickly separate 50ml into an Injection Vial and inject them using a Chemical Injection Gun.
- There will be less of a reliance on the centrifuge being full as it can take time for a DoR, DoM or Chemist to flag on and refill it which slows down RP.
- It increases the efficiency in which medical are able to distribute cures to sick people.
Possible Negatives of the suggestion:
The only negative I can really see with this is that we will rely less on Chemists, DoMs and DoRs to refill the centrifuge or supply centrifuge vials so we can always easily get 50ml of a cure, but imo this shouldn't be something we need to rely on in the first place.
Based on the Positives & Negatives, why should this suggestion be accepted:
I believe this suggestion makes things more efficient and easier to understand for medical players. Currently, I see people pester a DoM for a vial, or come up with other ways to separate 50ml when the centrifuge is empty, like filling an Injection vial with 150ml of water so that the last 50ml can always be filled with a cure. If a process requires a workaround to function, it means there is something happening in that process that is blocking it from working better. This suggestion removes that blockage and removes the need for workarounds.