Original Steam login name (your accounts first ever name):
_______________________________________________________
For how long have you played on CG SCP-RP:
1 Week : 12Day: 01 Hours: 31 Minutes:
Age: 17
In what country are you located?:
Born in germany: Currently living inside of the Canada
Time zone:
AST
Foundation Name
Aura Sisko
Chaos Insurgency Name
Terry Oak:Beta
Civilian name:
Siman Reeds
Steam ID:
STEAM_0:1:490693273
Discord ID
aurareal6969696
Do you have a mic?:
Sadly no and I fully understand how that can make me not be a good gamemaster but just give me a chance please, That is the least you can do
What server are you applying for?:
USA
Is this the first application you made?
For Gamemaster no but I made an 096 application before this
Ray's 096 application
Steam ID: STEAM_0:1:490693273 Discord name:"Ray" For how long have you played on CG SCP:6 days going on 7 (full days) Age: 17 In what country are you located?: Canada Time zone:AST Character name(s):UNGOC:"Ray" CI: Terry oak Foundation:Aura Civi name:Jordyn smith What server are you...
www.civilgamers.com
Have you received any kicks/bans/warning? and why?:
Yes but all are expired
Do you have any previous experience as a Gamemaster/Event Manager in a community?:
No
Do you have any previous experience with serious roleplay?:
I shall say I have a decent amount due to trying to LARP in almost every event I am in and by being in the heaviest LARP GOI, GIC
How many hours can you be on everyday?:
I can be on at least 5-6 hours a day
Why do you want to become a Gamemaster on our server?:
To improve the RP on the server along with do events of things that I think of that unless I do, I am 99% sure nobody else will do and I really wish to see these Ideas come to fruition and see how people react towards them
To improve the RP on the server along with do events of things that I think of that unless I do, I am 99% sure nobody else will do and I really wish to see these Ideas come to fruition and see how people react towards them
What do you think you would be able to help us with on the server? Why are you special over the other applicants?:
I believe that I can stand out from my peers in that I can make RP in which is both fun and creative. Along with those reasons I believe that I can come up with fun events which most people will be interested in., And my final reason that I stand out from my peers is that I understand how events can feel from the perspective of each of the three GOI's and I understand that each GOi should have a chance to join in on a event if willing to but not forcing anybody into a event in which they do not wish to be at
Please List 3 small event ideas (Which would involve at least one side of the server):
Not you're not cool yet
A collection of rich assholes who treat SCPS (KTE's if you are GOC) as if they were toys to be played with. And sadly they are coming to our lovely site to do what they do best, Steal or bribe out as many SCPs as they can. What's there plan? Which SCP will they steal and make the foundation/GOC/CI chase after them.
How the event would work: there would be 3-4 "AWCY" agents, There goal will be to gather up as many SCP's as they can and escape with them while the foundations goal would be to keep there SCPs in there. The AWCY can do almost anything to get them, They can bribe,kidnap,kill,raid,etc almost anything to get those SCPs and escape with them. The GOCs can join in to help the foundation or try and steal the SCPs from AWCY and take them to sample and ADB, While CI's goal could be to raid the Foundation while AWCY are but they have a choice to steal the SCP's
(Understand this is another GOI event but this is more to make AWCY cannon and more known before I would do more complex events with them)
New toys
After much debate it was decided that SITE-65 needed heavier duty weapons to help deal with the large amount of breaches which happen at the site from both normal breaches and CI. The convoy is ready to move out caring energy weapons for the sites security ranging from normal to the extreme. But a snitch was in there ranks and during the drive towards sabotaged the truck carrying leaving it stranded out in the middle of pinewood plains with a popped tire and cut gas line, So no getting it running in time before CI moves in and secures the items. The distress signal was sent out when they crashed but they are scrambling to get there in time, But along with that GOC noticed and they are hungry for some of the foundations most advanced tech. So who is gonna get there first GOC? Foundation? CI? Well there is only one way to find out
How it will work: A truck will crash in plains, The first GOI to secure the area for 5-6 mins will get the items (The items will be in RP so whenever the GOI that wins wishes to they can make a sit and get a few great weapons such a heavy shields,a few augers,Etc (Nothing like the government auger or anything to OP) along with this they would have to do it at a time in which a equal amount of GOC,Foundation,CI are on to make it fair
A New God
Our god is coming and when he does, He shall rain fire upon the Non-Believers and make them suffer for not following me and my truth, but if you join my flock my child you can ascend to the afterlife with us and go into ever lasting peace. So come down to our small town and JOIN US BE US, JOIN US {Message repeats several times until turning into a scream} {A man looks towards a room full of foundation or GOC operatives} "That is what we are working against, A possible anomalous cult, Be advised during this operation that they are hostile towards "Non-Believers". Your task is too move into the compound set up at PInewood in the main plains area. Time is of the highest priority due to that fact that intel sets us to believe that they are close to summoning a SCP (Type black for GOC) move out and may luck be with you
How this would work: Either GOC or foundation (Or both) will get reports of a cult forming inside pinewood. These reports will seem to be weirdly anomalous so they send out some undercover agents to investigate, They can either undercover more about the cult or the cult finds them our and sacrifices them to there GOD. If that does happen then the Foundation or GOC will send in a party to raid the cults "Church". If they win the cult is ended and the event is over but if the cult wins the raid then they summon there new god, The sky shall turn red and the ground will shake and once the god is summoned then it turns out. It was just a fucking random guy, Not an elder beast or anything, Just a fucking guy and then it's the end of a cult and the end of a small chapter inside of pinewood
Please List an Map change event idea
There is no Antimemetics Division
SIte-65 has many divisions some ranging from dealing with AI to making new chems, To testing new containment chambers. But there is one who is almost always forgotten. You are a working in it, This is not your first day, This is the first days of many first days. But what is the antimemetics division? Who can truly know. The AD was created to fight and combat "Memetics". But what is a "Memetic", No one knows and No one can know for a long time. But you are one of the few whose' job it is to try and fight the unknown, they are the few who try and fight the unfightable. You don't, You just try to and then you forgot. But who runs this department? Who runs? Well that is a person who names been long forgotten by all of her peers and co-workers. There is no antimemetics division. Site-65 has been seemly been having these "Mind wipes" for awhile at this point and been forgetting each time they have happened but now from the reports it seems to be getting worse. You are the brave men and women working for the antimemetics division, So much shall be lost to you and so much shall never be remembered but is that price reallt worth it? Maybe or maybe not but in the end that's for you to decide
How this would work:There would be a new addon towards the site in the research wing. It would involve several days. First day would be that all of the AD members wake up, They have forgotten that they work in the Antimemetics division but they discover a paper on the heads desk detailing about the antimemetics division and all its workers. But nobody remembers the head of the department there name,There age, That there even is a head of the antimemetics department. Not only the antimemetics division has forgotten her but the whole site-65 has forgotten her. As the days go on more and more is discovered about the antimemetics division, it's workers and the head of it. And the thing they were working on before the sites mind was wiped by something and if they don't hurry then it will happen again and again and again and again and again until the site falls into disrepair. Will the site find it out? Will the head of the Antimemetics division find who she is or ........ was? All there is too do is find out more and more and hopefully do it in time
(Based on https://www.amazon.com/There-No-Antimemetics-Division-qntm/dp/B0915M7T61)
The end of an Era
The Wanderers Library is older than time itself, It is as old as it is vast its halls ranging on forever filled with stacks upon stacks of books. To those who call its halls home or a place to relax like the serpents hand or maybe just a normal explorer trying to increase their knowledge on the occult. Well whatever lives in those halls better learn fast that a dark tide is coming and if they don't attempt to either get help or slay the foul beasts brining then there is no more hope of a once beautiful place. They have decided to open 3 doors into there realm , Each one placed inside of a major GOI's base (One in foundation, One in Ci base, One in GOC base) in order to attract someone, anyone to help save their dying world. But which GOI shall save them, If any at all. Shall this once ancient place crumble under the might of the modern world or shall someone rise up to help save what there is inside of it. But they always do have a third option, Join the vast and ancient "Evil" It's their choice after all
How it will work: Three doors will appear inside of each of the GOI's bases. Walking into the door teleports a person into the Library, Endless halls upon halls of shelfs full of books. But at the end of one of these hall's is a local, Goes by the name of {INSERT NAME HERE} and he knows some information that could be useful for them. They would tell them about what this place is, More stuff about what has been going down inside of the wanderers library and about the "Threat" that is coming to "destroy" the library. But after some time and a few other puzzles of sorts, The group will come across the "Evil", But instead of attacking them, It will just watch them until they make the first move. They can either attack which will result in a boss fight or they can attempt to talk with the "Evil" and if they do so , They will discover that the "evil" is not so evil and in reality is just trying to find a home, But neither is the "clerks" who are just trying to save their Library. But in the end it is for the players to decide. If they do help the unknown then the library will be lost and the Wanderers Library will be forever destroyed in lore so no more events with it or the serpents hand that are really big. Or they can choose to help the "Clerks" by killing the Unknown in a boss fight which if they lose then the Library will still be in the hands of the "clerks" due to the group weaking the Unknown and if they do then there will be more events based in or around the Library. I feel like this event gives the players a chose in which they have to pick, If they pick helping the unknown then no more library events but if they save the Library then they are gonna have to fight a tough boss and deal with the ethical dilemma. But overall I would wish for this event to have very little gamemaster intervention as that's how I feel almost 99% of events should go, Just letting the players make the major decisions and not forcing them into any paths or just giving them hints to force the path they wish for the event down the players throat
List an example mission for each of the following:
O-1:SITE-34 The Site director has been not following the orders of the ethics committee. After several months of this, the ethics committee chairman sent in an O1 to try and see more about what was going on. He never came back. Several days afterwards the Ethics committee decided to send in a full squad of O1 with an ethics member to attempt and talk it out. The helicopter carrying to Ethics member is shot down when it starts to get close to the Site, The ethics member is hurt and most of the O1 are either dead or dying. Alarms sound throughout O1's headquarters at {DATA REDACTED}. A full task force of 10-20 Members is sent out to contain the rogue site (Depending on how much O1 are on). Once landing they will have to fight through a custom-built site to get inside and either kill the site director or bring him in for punishment. They will have to fight through a site full of rogue gensec, combat medics, and D class that the SD recruited to help defend the site. If they make their way into the outer SD offices then they can set up a camp and rest (Get full HP and ammo along with all dead O1 coming back). Once they enter the SD office, they will end up having to fight a boss fight against. It will be either a SCP or a human depending on some of the actions taken by the unit. But if they do defeat the final boss, then the site is taken back and all's well that ends. But if the final boss wins, then the on-site warhead will be detonated and the site is lost forever. However, if the O1 choose to look more into what has been going on inside of the site then they will discover that an SCP memetic hazard has infected several of the site's personnel and seems to be spreading (Would have also been discovered if they did not look more into it) and it causes people to lose their shit. If they decided to look deeper inside the site (Skipping the Boss) they would have discovered an Executive researcher and they have been working to either cure the memetic or stop its spread to other sites. Once done talking they will give the squad a hard drive with the antimemetic on it, They are tasked to go to the PA system located past the Site director's office but the Site director is in the way so they can either 1: Kill them (Easy option but now they know that they can cure this) 2:Try and restrain them (Tie them up or something which is harder but keeps them alive) and 3: Try and run past them to get to the PA system and play the antimemetic (Kinda hard but you don't have to tie up the site director) and if they do get into the PA system and play it then the site is cleared of all memetics and everything goes back to normal
A-1: O5-1 is dead, How he died is still a mystery and most likely will forever be. But now they need a new head of the council, A person to "lead" the council and make the final; decisions. But who will it be? will they vote on it? maybe but who will {DATA REDACTED} pick as his favorite? All of that remains to be seen, The Only way to know is to fly in the whole council, All 13 of the members, and the {DATA REDACTED}. They all want the spot no matter what it takes, They want power even if it means killing or even if it means killing one of their fellow O5. They want power even if it means that they will have to kill and kill and kill to do so, But we all know that they won't do it themselves they will get A1 to do so. (OOC) I think this event would have less combat and be more RP-focused in terms of them trying to leak documents exposing dirty secrets of the other O5 to kidnapping the other O5. They can pretty much do almost anything as long as it serves the goal of becoming O5-1. But when the event starts coming to an end after a day or two (When the new O5-1 is picked) the administrator brings all of the O5 into a meeting in which he talks about how there is too much In Fighting which will end the foundation if they don't stop and while talking he puts on a gas mask along with all of the A1 and Resh-1, Then Class-E is pumped into the room making the O5 council forget about. Afterward, the administrator can pick the new O5-1 and everything goes back to as normal as it was before this, But the O5 council has a choice too, they can either go along with it or order A1 to fight back and kill the administrator and Resh-1, It would be up to the A1 to choose if they will listen to the Council or the Administrator If they choose to fight the administrator then they will have to win the gun fight and then fight the boss (The administrator) or they can choose to not help the council and just stand there (If they don't help then they can't get in trouble like a strike or PT). If they don't fight the Administrator then a Blackhawk will fly down to pick up the Administrator and Resh-1.
Nu-7:Hostile GOI FOB spotted in plains. Several DEA sent out undercover to gather more intel, All were found dead hours later from stab wounds. Full DEA raid sent in, Hours late are were lost, After looking through headcam they seemed to be inside of the Wanderer's Library. All Nu-7 were put on high alert, They were sent out fully prepared for anything but when they arrived, It was far worse then they could have imagined. A full on serpents hand FOB, Which meant they were starting to get more organised. If they do not deal with the FOB soon then they will start having to deal with raids from both CI and the serpents hand. They breach the building, Pushing past all of the rooms , All of them are clear, Not a single living person is inside of the building. After fully clearing the building the have the choose between searching it fully (will continue the event) or burning down the building (Ends the event). If they choose option 1 then they will find a door in the basement with the words "To those who are brave enough". Opening the door is easy due to the fact that it's not even locked, Looking inside the "Door" gives them a headache and then it pulls them in. They slam their head against the floor, A pool of blood is under one of them. They have fallen into the Library, 4 Nu-7 are alive and the rest are either dead or dying from some unknown foe. Getting up they walk through the Library. After a few miles of walking they'll come across the same building that they raided in our world. They enter the building and inside it's the Serpents hand FOB, People are running inside carrying papers, The beeps of computers echo in the building as someone stops to write something down they turn their head and see the Nu-7 standing there. (From here on it's more up to the Nu-7 on what they do) but to sum it up they need to get into the basement where the return portal is and then find the key which the leader of this cell has on his person. But overall they don't have to fight they can do almost anything (Act like they are SH or act like they are here to fix something) and once returning the building starts to get sucked inside of itself and within seconds, The FOB is gone
E-11:Site-65 is in full lockdown. "Nobody" is in the site and they can look like almost anybody. Codewords won't work, Keycards won't work. The only way to find them is by searching for Nobody, But who do you do that? Hume scanners , But once they even fin "Nobody" they gonna have to find out why they are being so hostile all of a sudden. I know this event sounds worse then the others but I can't really think of anything for E-11 and I don't wanna do another "MTF must enter site and deal with ______" so I fully understand this is less fun and kinda sucks but the RP that can happen if the E-11 try, Could be amazing and really fun
CI: CI Terror Cell-{Redacted} has been hard at work trying to cook up something nice for their pals over at the foundation. This time it's not a virus or weapon, Nothing like that at all, Something far worse. While doing a raid on Site-65, a local CI beta going by the name {DATA EXPUNGED} found a document on a research project going by "Artemis". This document was about one of the newest topics the foundation discovered, Reality and shifting in it. The foundation was working on a device to be used on SCPs and by MTFs to help. It was something that could shift someone in and out of reality to give the appearance of teleportation. Using these devices to raid the foundation, More and more breaches happen along with more and more kidnaps. But every time they use it they are tempting something, A horror from the spaces between worlds to come into our world and cause havoc and chaos. They learn this fact early on, But (They can choose to stop using them right away ending the event) they still use them over and over again and now the pieces that hold reality together are snapping and something seems to be coming, Kant counters are going off almost 24/7, The sky is shaking with almost of excitement. After all of this, they can choose to stop and hopefully, it will stop whatever's coming, But they can choose to ignore the warning more and more until IT comes and makes them stop. This will keep going on, The world getting more and more chaotic until one day, The sky rips open, Death rains from above as the sky turns a blood-red color and the ground shakes. Things that once harbored in the spaces between reality begin to pour out. They begin to rip and tear any non-chaotic flesh in their way. There is only one way to stop this, Venture into their world and kill the elder god, Doing so involves a sacrifice of a human life to seal the portal but it's the only way to save our already doomed world for a little longer. Once killing the elder god, the flesh wave recedes into their world never to be seen again until the faith day in which some fool makes the same mistake again. I think what really makes this event stand out is first off the elder and cosmic horror and two how CI has a choice to stop the event but it benefits them more to keep doing the thing which is causing this. While this event most likely have few lasting consequences except the human life lost and CI being seen in a worse light by the other GOI's (Mainly GOC)
UNGOC: The 108 council finally decide to increase the budget of the Pinewood FOB due to its high importance location for {DATA REDACTED BY THE 108 COUNCIL} and its distance from KEWPIE site-65 and Carcinoma Terror CELL-{REDACTED}. With these new funds they can spend them on so much, New PC's for the "The Consulate" after Lead Ambassador {DATA EXPUNGED} kept filing in order forms for the quartermasters. But no why would they spend it on something useful? They spent 6.7 Trillion dollars on the R&D department and one thing to be more specific, New bodies. It is well known that the GOC does not have limitless men so instead of cloning or any of the other crazy ideas to produce solder's, Why not make new bodies for your already living solder's, No need to train them or feed them or anything of that sort. Doing the test phase while they were testing some of the new bodies, But while injecting the AI, It went rogue killing 29 operatives and escaping the base, The problem is that It can look like almost anybody and even if they do find it well it's not the easiest to fully kill once done. One of the only known methods that works 100% is a large EMP to the chest while the body is in a "Dead" state. So once recovering the body they can bring it back to base and do further research on why it went rogue and while doing so they discovered that it had to do with the GOI known as "The church of the broken god" known for trying to bring back there god or in some circles become the most like them as possible (ooc but think of them as tech priests from 40k). After sweeping surface they'll come across a whole in the ground leading into a tunnel, After reaching the end of the tunnel, They'll discover a large space filled with a Church. After entering the church they'll discover that it's a broken god church. They report this in but after walking into the main area, Weapons drawn and ready to fire, They discovered that most of the priests were dead or dying, One was left standing, After further investigation they'll discover that it's Saint {REDACTED} a broken god priest who was well known to the GOC FOB due to this visits. After asking him, He tells them that anderson robotics raided the church for an object known as the "G.R.A.I.L.S ". Due to the "G.R.A.I.L.S "power and it's importance to summoning the broken god, Something anderson robotics has wanted for years due to the fact that the Broken God might be able to give deeper insight into robotics. This event will end here but several more can be hosted after this one to finish the story line. But after asking the saint where anderson robotics went, He told them that the anderson robotics task force was head towards {DATA EXPUNGED}. And that if the squad reached the location it would be able to gather further parts to summon the god and make more profits. What really makes this event stand out is first off how It can have 3-4 events in it or even more depending on where the story line is taken and what the players do which can change the whole event
Foundation Staff: Oh no the site director has BEEN FUCKING MURDERED IN HIS OFFICE. Who could have done such an awful thing like this? A tech expert? A CI deepcover? or a pissed off CL4 staff who got there funding cut? Well until the killer is caught the whole site is on lockdown until. And now it's up to all of the site to work together (Or against) to find the killer and bring them to "Justice". Well they are gonna have to find the murder weapon and then finger print or if the killer is smart they'll get rid of the weapon and make sure that it never gets found
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