What does this suggestion change/add/remove:
Either Remove or change the effect placed over your screen when you are suppressed by a reality anchor, preferably something that is slightly notice-able but not overwhelming in darkness.
As it stands at this time, if you are being suppressed and shot at, it becomes NEARLY impossible to see what's going on around you, pushing you into a very difficult situation of trying to navigate yourself either away from the threat or having to hope you materialized a gun recently, which pushes this very unfun gameplay of watching your health bar go down and not even being able to retreat from the situation because your effectively blind.
Possible Positives of the suggestion (At least 2):
- Better playability of the type green and opening options for it to retreat when being suppressed.
- Stronger Enjoyability in situations where you are being shot at and suppressed.
Possible Negatives of the suggestion:
- Coding task to divert to change the filter applied.
- Minor Buff to type greens technically, as it would allow them to actually retreat from fights where they are being suppressed.
Based on the Positives & Negatives, why should this suggestion be accepted:
Here is a clip to highlight what I was stating regarding this, I also need to note the Reality Anchors got fixed so they don't have the range they did in this clip.
Either Remove or change the effect placed over your screen when you are suppressed by a reality anchor, preferably something that is slightly notice-able but not overwhelming in darkness.
As it stands at this time, if you are being suppressed and shot at, it becomes NEARLY impossible to see what's going on around you, pushing you into a very difficult situation of trying to navigate yourself either away from the threat or having to hope you materialized a gun recently, which pushes this very unfun gameplay of watching your health bar go down and not even being able to retreat from the situation because your effectively blind.
Possible Positives of the suggestion (At least 2):
- Better playability of the type green and opening options for it to retreat when being suppressed.
- Stronger Enjoyability in situations where you are being shot at and suppressed.
Possible Negatives of the suggestion:
- Coding task to divert to change the filter applied.
- Minor Buff to type greens technically, as it would allow them to actually retreat from fights where they are being suppressed.
Based on the Positives & Negatives, why should this suggestion be accepted:
Here is a clip to highlight what I was stating regarding this, I also need to note the Reality Anchors got fixed so they don't have the range they did in this clip.
I can't see shit. - Clipped with Medal.tv
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