What does this suggestion change/add/remove:
Reduces the knockback on turrets that attack scps
Has something similar been suggested before? If so, why is your suggestion different?:
Not that I know of
Possible Positives of the suggestion (At least 2):
Makes it actually possible to get past turrets, and allows scps to move forwards rather than get pushed into a wall so hard that they cant move and die
Possible Negatives of the suggestion:
People fighting the breach may find this annoying and unfair
Based on the Positives & Negatives, why should this suggestion be accepted:
Because the knockback is completely ridiculous and makes some scps impossible to get past turrets without a perfectly and precisely planned setup
Reduces the knockback on turrets that attack scps
Has something similar been suggested before? If so, why is your suggestion different?:
Not that I know of
Possible Positives of the suggestion (At least 2):
Makes it actually possible to get past turrets, and allows scps to move forwards rather than get pushed into a wall so hard that they cant move and die
Possible Negatives of the suggestion:
People fighting the breach may find this annoying and unfair
Based on the Positives & Negatives, why should this suggestion be accepted:
Because the knockback is completely ridiculous and makes some scps impossible to get past turrets without a perfectly and precisely planned setup
Last edited: