- Mar 22, 2022
- 636
- 66
- 91
What does this suggestion change:
Not to my knowledge.
Possible Positives of the suggestion:
Possible Negatives of the suggestion:
Based on the Positives & Negatives, why should this suggestion be accepted:
This should have been implemented long ago, and I feel that most of the mechanics were meant to be fixed or changed, but weren't implemented.
This would overall improve tests and would limit use of the SCP.
- Adds a blacklist of sorts to the SCP; this makes it only take certain items from the players inventory, excluding things like reality bending, fists, admin tools, keys, gestures and other sweps.
- Reduces cooldown of SCP-1162/Resetting after death; It doesn't make sense that you have to wait a long time to use it, since most of the time you are exchanging your items for something else, basically making 1162 just a one-stop gamble for d-class and a very short test for researchers.
Not to my knowledge.
Possible Positives of the suggestion:
- Allows researchers to have longer and more interesting tests on the SCP.
- Prevents players from losing key items like hands, fists, reality bending sweps etc.
- Makes the SCP more lore accurate and interesting to use.
- Utilises the removing hands mechanic of the SCP, if it is a feature.
Possible Negatives of the suggestion:
- Abuse, (though the SCP itself is already risky to use and cant be used for an unlimited set of times.)
Based on the Positives & Negatives, why should this suggestion be accepted:
This should have been implemented long ago, and I feel that most of the mechanics were meant to be fixed or changed, but weren't implemented.
This would overall improve tests and would limit use of the SCP.