- Mar 22, 2022
- 726
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- 111
What does this suggestion change:
Not to my knowledge.
Possible Positives of the suggestion:
Possible Negatives of the suggestion:
Based on the Positives & Negatives, why should this suggestion be accepted:
This should have been implemented long ago, and I feel that most of the mechanics were meant to be fixed or changed, but weren't implemented.
This would overall improve tests and would limit use of the SCP.
- Adds a blacklist of sorts to the SCP; this makes it only take certain items from the players inventory, excluding things like reality bending, fists, admin tools, keys, gestures and other sweps.
- Reduces cooldown of SCP-1162/Resetting after death; It doesn't make sense that you have to wait a long time to use it, since most of the time you are exchanging your items for something else, basically making 1162 just a one-stop gamble for d-class and a very short test for researchers.
Not to my knowledge.
Possible Positives of the suggestion:
- Allows researchers to have longer and more interesting tests on the SCP.
- Prevents players from losing key items like hands, fists, reality bending sweps etc.
- Makes the SCP more lore accurate and interesting to use.
- Utilises the removing hands mechanic of the SCP, if it is a feature.
Possible Negatives of the suggestion:
- Abuse, (though the SCP itself is already risky to use and cant be used for an unlimited set of times.)
Based on the Positives & Negatives, why should this suggestion be accepted:
This should have been implemented long ago, and I feel that most of the mechanics were meant to be fixed or changed, but weren't implemented.
This would overall improve tests and would limit use of the SCP.
Donator
Game Master