What does this suggestion change/add/remove:
Add a lot more different drinks with various effects that 294 can dispense. I do think this would be a lot more of an extended list than what, say Containment breach can offer (apart from the drinks that literally blows the entire foundation up). If the effects can be used in some form of way that'd make the SCP dangerous (like something CI would want to try and force a couple captives to drink to cause havoc). I don't know, I feel like the sky is the limit with this SCP and the drinks it dispenses is just too limited.. This is GMOD for crying out loud make it dispense some form of sickness that can be contagious, or some drug effects that can last awhile, or force people to kill themselves in very gruesome ways. Hell maybe teleportation?
Has something similar been suggested before? If so, why is your suggestion different?:
I don't know. I think this suggestion is just to make 294, a very interesting and classic SCP to be a lot more relevant on this server. Its effects don't need to cause a code black (unless some DC cooked hard).
Possible Positives of the suggestion (At least 2):
-Makes 294 relevant despite being just a non-playable SCP
-GOI's might actually wanna try and raid to obtain anything from 294 (granted not anything they can put in a flask to sell, thats what the cups are for.. drinking).
-Makes 294 infinitely more fun to experiment with research teams forcing D-class to type in anything (rather than an extremely limited selection of things they can drink)
Possible Negatives of the suggestion:
None really. It aint like it's an infinite money making machine that can dispense 106 samples to put in a flask, I think the cup entities it spawns liquid in does the job of only CONSUMING whats inside good enough.
Based on the Positives & Negatives, why should this suggestion be accepted:
For SCP 294 to be less of a coffee machine and more of what it is meant to be, a machine that can dispense anything that exists. Something that has no real limits (unless there is no known liquid form).
Add a lot more different drinks with various effects that 294 can dispense. I do think this would be a lot more of an extended list than what, say Containment breach can offer (apart from the drinks that literally blows the entire foundation up). If the effects can be used in some form of way that'd make the SCP dangerous (like something CI would want to try and force a couple captives to drink to cause havoc). I don't know, I feel like the sky is the limit with this SCP and the drinks it dispenses is just too limited.. This is GMOD for crying out loud make it dispense some form of sickness that can be contagious, or some drug effects that can last awhile, or force people to kill themselves in very gruesome ways. Hell maybe teleportation?
Has something similar been suggested before? If so, why is your suggestion different?:
I don't know. I think this suggestion is just to make 294, a very interesting and classic SCP to be a lot more relevant on this server. Its effects don't need to cause a code black (unless some DC cooked hard).
Possible Positives of the suggestion (At least 2):
-Makes 294 relevant despite being just a non-playable SCP
-GOI's might actually wanna try and raid to obtain anything from 294 (granted not anything they can put in a flask to sell, thats what the cups are for.. drinking).
-Makes 294 infinitely more fun to experiment with research teams forcing D-class to type in anything (rather than an extremely limited selection of things they can drink)
Possible Negatives of the suggestion:
None really. It aint like it's an infinite money making machine that can dispense 106 samples to put in a flask, I think the cup entities it spawns liquid in does the job of only CONSUMING whats inside good enough.
Based on the Positives & Negatives, why should this suggestion be accepted:
For SCP 294 to be less of a coffee machine and more of what it is meant to be, a machine that can dispense anything that exists. Something that has no real limits (unless there is no known liquid form).