(Please read before responding)
Q: What does this suggestion Add/Change/Remove?
A: It would add in a special version of the chemical injection gun which would be able to inject chemicals into SCPs. (will talk about balancing later)
Q: Has something similar been suggested before?
A: I do not think so
Q: Possible Positives of this addition
A: I believe that this could make it so that SCP Chemical Inject tests would be a more viable form of test. It could also give the CRB different forms of research opportunities
Q: Potential Negatives
A: It could potentially be abused if it was handled incorrectly (Dear god a AMXed 076) and could also result in a large amount of coding being needed.
Q: Based on the Positives and Negatives what makes you think that this should be added?
A: I believe that this should be added as it would increase RP potential on this server by allowing tests to feel more fluid and generally more entertaining. I believe that it would make it unable to be abused if it was made so that the item was not obtainable from DIspensers, Entity Spawns, Loadouts ect ect and instead had to be spawned in by SS or SL. (Potentially Senior Mod+) This would mean that you would need to make a sit and have it spawned in for you in order to be able to obtain one. Then it'd be removed at the conclusion of the test. Which would be a ideal way to handle it as it would mean that if someone did inject an SCP with a chemical to make them more difficult to handle during a CB, then they could be dealt with appropriately
Q: What does this suggestion Add/Change/Remove?
A: It would add in a special version of the chemical injection gun which would be able to inject chemicals into SCPs. (will talk about balancing later)
Q: Has something similar been suggested before?
A: I do not think so
Q: Possible Positives of this addition
A: I believe that this could make it so that SCP Chemical Inject tests would be a more viable form of test. It could also give the CRB different forms of research opportunities
Q: Potential Negatives
A: It could potentially be abused if it was handled incorrectly (Dear god a AMXed 076) and could also result in a large amount of coding being needed.
Q: Based on the Positives and Negatives what makes you think that this should be added?
A: I believe that this should be added as it would increase RP potential on this server by allowing tests to feel more fluid and generally more entertaining. I believe that it would make it unable to be abused if it was made so that the item was not obtainable from DIspensers, Entity Spawns, Loadouts ect ect and instead had to be spawned in by SS or SL. (Potentially Senior Mod+) This would mean that you would need to make a sit and have it spawned in for you in order to be able to obtain one. Then it'd be removed at the conclusion of the test. Which would be a ideal way to handle it as it would mean that if someone did inject an SCP with a chemical to make them more difficult to handle during a CB, then they could be dealt with appropriately