What does this suggestion change/add/remove:
This is really two suggestions but I thought I mine as well put them in one because they both try to solve the same thing. In essence, this is a suggestion for either a server cluster that you can switch between two servers — or a server mesh that combines two servers together by having players represented as NPCs and being able to interact with both servers of some sort.
I saw a video of a map called gm_construct 13 beta (
) that actually adds players represented as NPCs that interact with your map for an easter egg, this all being in singleplayer as an emphasis. An advanced version of this would absolutely be insane for Garry's Mod servers in-general.
Another example is from the server meshing example for Star Citizen, https://www.youtube.com/watch?v=UClkcRuGNF8, probably not the best example though but it'd give an idea as to how it may work.
However, I'm not sure if this is possible but I'm going to presume it is; it'd just require a custom made system.
Has something similar been suggested before? If so, why is your suggestion different?:
I did a search and I don't believe so.
Possible Positives of the suggestion (At least 2):
Obviously, a lot more people for roleplay, not only this but it would just add a whole lot of expanded scenarios and give more people a chance to join.
Possible Negatives of the suggestion:
Too chaotic and inflated of a map if player count is in total of like 200+ I'd say.
Based on the Positives & Negatives, why should this suggestion be accepted:
It would simply just add more accessibility to people, me and a friend have had trouble joining due to the server being almost always max.
This is really two suggestions but I thought I mine as well put them in one because they both try to solve the same thing. In essence, this is a suggestion for either a server cluster that you can switch between two servers — or a server mesh that combines two servers together by having players represented as NPCs and being able to interact with both servers of some sort.
I saw a video of a map called gm_construct 13 beta (
Another example is from the server meshing example for Star Citizen, https://www.youtube.com/watch?v=UClkcRuGNF8, probably not the best example though but it'd give an idea as to how it may work.
However, I'm not sure if this is possible but I'm going to presume it is; it'd just require a custom made system.
Has something similar been suggested before? If so, why is your suggestion different?:
I did a search and I don't believe so.
Possible Positives of the suggestion (At least 2):
Obviously, a lot more people for roleplay, not only this but it would just add a whole lot of expanded scenarios and give more people a chance to join.
Possible Negatives of the suggestion:
Too chaotic and inflated of a map if player count is in total of like 200+ I'd say.
Based on the Positives & Negatives, why should this suggestion be accepted:
It would simply just add more accessibility to people, me and a friend have had trouble joining due to the server being almost always max.