Steam ID: STEAM_0:0:53170050
Discord name: MakoBunSVT (If number is required, comment and I will edit)
For how long have you played on CG SCP: Late June early July about
Age: 14
In what country are you located?: USA
Time zone: MST (When no daylight savings, DS makes me PST)
Character name(s): Dr. Mako "Joker" Bunn (SCP) "CELESTE" Phas (C.I.)
Civilian name: Adrian "ORI"
What server are you applying for? (SCP-RP UK or SCP-RP USA): SCP-RP USA
Do you have a mic?: Yes.
List all whitelisted, MTF, or CI roles that you hold or have held: Currently I am a MTF Nu-7 SGT but that is hopefully to change in the future to CSG
Have you received any kicks/bans/warning? and why?: I have 0 warnings as of writing this and I do not intend to change that
What makes you suitable for SCP-096?: I follow RP rules to the character playing, (457 talking about fuel/fire, 049 about curing, etc.) and feel SCP-096 would be fun to RP, considering how intricate he is. I also have read his (and many other) articles and understand how he works. SCP-096 is a bit more then just an SCP if you actually like to RP, as I think he has a interesting way of being a murderer. Instead of just immediatly try to kill someone, he tries to prevent their death, trying to hide his face. SCP-096 can choose to kill, he doesn't force people to see him.
What is the usual behaviour of SCP-096 when pacified?: He usually walks around the East Wall of his Containment Chamber, crying a lot. Sometimes he tries to cover his face or sit down and cry. Whenever he is out of his Containment Chamber (After or during breach) then he just sits down, looking at the floor, he may also stand up although he usually is calm and crying. If SCP-096 were to leave his Containment Chamber, he may walk anywhere he wants as long as it's just a walk. usually in the presence of someone, he tries to hide his face though.
When breached, where is SCP-096 allowed to go? Can SCP-096 beeline straight to D-Block?: SCP-096 is allowed to walk around outside of his Containment Chamber. When someone looks at him he MUST run to them no matter where they are, needing to kill them. As far as I know this is the only exception to the no SCPs on Floor 3 rule, because if he is re-contained while enraged, he will automatically start breaking out of his Containment Chamber to go kill them. He cannot make a beeline to anywhere unless looked at.
How is SCP-096 re-contained? Please describe all steps of the process:
1) SCP-096 picture spawns and is looked at.
2) SCP-096 becomes enraged and starts breaking out of his Containment Chamber, while the person who looked becomes SCP-096-1
(call a Code 4, cognitohazard before/after and report in comms SCP-096 is breached)
3) SCP-096 breaks out and runs to the person, slaughtering them and sitting down
4) Retrieve a bucket (Found in LCZ Bathrooms, HCZ Non-specialized, etc.)
5) Place the bucket on SCP-096, preventing further SCP-096-1s to spawn
6) Restrain SCP-096
7) Return him to his Containment Chamber (Assuming there are no further issues)
8) Have a Tech Expert or MTF Nu-7 Specialist go down to his Containment Chamber and fix his door.
(ALL THESE STEPS ASSUME YOU ALREADY HAVE SCRAMBLERS WHICH BLOCK ALL COGNITOHAZARD)
Discord name: MakoBunSVT (If number is required, comment and I will edit)
For how long have you played on CG SCP: Late June early July about
Age: 14
In what country are you located?: USA
Time zone: MST (When no daylight savings, DS makes me PST)
Character name(s): Dr. Mako "Joker" Bunn (SCP) "CELESTE" Phas (C.I.)
Civilian name: Adrian "ORI"
What server are you applying for? (SCP-RP UK or SCP-RP USA): SCP-RP USA
Do you have a mic?: Yes.
List all whitelisted, MTF, or CI roles that you hold or have held: Currently I am a MTF Nu-7 SGT but that is hopefully to change in the future to CSG
Have you received any kicks/bans/warning? and why?: I have 0 warnings as of writing this and I do not intend to change that
What makes you suitable for SCP-096?: I follow RP rules to the character playing, (457 talking about fuel/fire, 049 about curing, etc.) and feel SCP-096 would be fun to RP, considering how intricate he is. I also have read his (and many other) articles and understand how he works. SCP-096 is a bit more then just an SCP if you actually like to RP, as I think he has a interesting way of being a murderer. Instead of just immediatly try to kill someone, he tries to prevent their death, trying to hide his face. SCP-096 can choose to kill, he doesn't force people to see him.
What is the usual behaviour of SCP-096 when pacified?: He usually walks around the East Wall of his Containment Chamber, crying a lot. Sometimes he tries to cover his face or sit down and cry. Whenever he is out of his Containment Chamber (After or during breach) then he just sits down, looking at the floor, he may also stand up although he usually is calm and crying. If SCP-096 were to leave his Containment Chamber, he may walk anywhere he wants as long as it's just a walk. usually in the presence of someone, he tries to hide his face though.
When breached, where is SCP-096 allowed to go? Can SCP-096 beeline straight to D-Block?: SCP-096 is allowed to walk around outside of his Containment Chamber. When someone looks at him he MUST run to them no matter where they are, needing to kill them. As far as I know this is the only exception to the no SCPs on Floor 3 rule, because if he is re-contained while enraged, he will automatically start breaking out of his Containment Chamber to go kill them. He cannot make a beeline to anywhere unless looked at.
How is SCP-096 re-contained? Please describe all steps of the process:
1) SCP-096 picture spawns and is looked at.
2) SCP-096 becomes enraged and starts breaking out of his Containment Chamber, while the person who looked becomes SCP-096-1
(call a Code 4, cognitohazard before/after and report in comms SCP-096 is breached)
3) SCP-096 breaks out and runs to the person, slaughtering them and sitting down
4) Retrieve a bucket (Found in LCZ Bathrooms, HCZ Non-specialized, etc.)
5) Place the bucket on SCP-096, preventing further SCP-096-1s to spawn
6) Restrain SCP-096
7) Return him to his Containment Chamber (Assuming there are no further issues)
8) Have a Tech Expert or MTF Nu-7 Specialist go down to his Containment Chamber and fix his door.
(ALL THESE STEPS ASSUME YOU ALREADY HAVE SCRAMBLERS WHICH BLOCK ALL COGNITOHAZARD)