What does this suggestion change/add/remove:
GOC Commander Additions:
+ Spy & Team Card (vwar_id_card_spy_team)
+ Anomaly Destruction Beam (vwar_scp_anomaly_destruction_beam)
CI Commander Additions:
+ Add Spy & Team Card (vwar_id_card_spy_team)
+ Add Machete (m9k_machete)
+ Add Deagle or S&W Model 29 (vguns_deagle) (vguns_sw29) [No on the US server the S&W Model 29 is not a god weapon]
- Remove CZ 75 B (vguns_cz75b)
- Remove Team Disguise Card (vwar_id_card_own_team)
Director Of Eternal Affairs:
+ Spy & Team Card (vwar_id_card_spy_team)
+ MTs-255-12 (vguns_mts255_12)
- Remove Spy Disguise Card (vwar_id_card_spy)
Has something similar been suggested before? If so, why is your suggestion different?:
Not to my knowledge
Possible Positives of the suggestion (At least 2):
- Readds Disguise cards lost to time and abuse.
- Allows Commanders who are responsible for relations and other stuff along those line to move more covertly to meetings.
- Terrorist RP.
Possible Negatives of the suggestion:
- Adds more disguise cards which could be abused (Like literally any of them already in the server...)
- Too many Civies, GOC, and Foundation will have their heads cut off.
Based on the Positives & Negatives, why should this suggestion be accepted:
This suggestion should be accepted because it will help revitalize the commander jobs for each of their respective regiments so they don't lose anything by playing them and to make the Commander jobs more distinguished as a whole by adding and keeping equipment they may have lost by playing the job.
For some reasoning, most of the disguise cards were on these jobs in the past but were unfortunately removed do to some people at some point abusing that equipment in the past. (In DEA's case on US it was betriv who got the team card removed, called out :Gasp
Overall: Gimme my machete so I can execute unwanted Civies and The Ethics Committee terrorist style.

GOC Commander Additions:
+ Spy & Team Card (vwar_id_card_spy_team)
+ Anomaly Destruction Beam (vwar_scp_anomaly_destruction_beam)
CI Commander Additions:
+ Add Spy & Team Card (vwar_id_card_spy_team)
+ Add Machete (m9k_machete)
+ Add Deagle or S&W Model 29 (vguns_deagle) (vguns_sw29) [No on the US server the S&W Model 29 is not a god weapon]
- Remove CZ 75 B (vguns_cz75b)
- Remove Team Disguise Card (vwar_id_card_own_team)
Director Of Eternal Affairs:
+ Spy & Team Card (vwar_id_card_spy_team)
+ MTs-255-12 (vguns_mts255_12)
- Remove Spy Disguise Card (vwar_id_card_spy)
Has something similar been suggested before? If so, why is your suggestion different?:
Not to my knowledge
Possible Positives of the suggestion (At least 2):
- Readds Disguise cards lost to time and abuse.
- Allows Commanders who are responsible for relations and other stuff along those line to move more covertly to meetings.
- Terrorist RP.
Possible Negatives of the suggestion:
- Adds more disguise cards which could be abused (Like literally any of them already in the server...)
- Too many Civies, GOC, and Foundation will have their heads cut off.
Based on the Positives & Negatives, why should this suggestion be accepted:
This suggestion should be accepted because it will help revitalize the commander jobs for each of their respective regiments so they don't lose anything by playing them and to make the Commander jobs more distinguished as a whole by adding and keeping equipment they may have lost by playing the job.
For some reasoning, most of the disguise cards were on these jobs in the past but were unfortunately removed do to some people at some point abusing that equipment in the past. (In DEA's case on US it was betriv who got the team card removed, called out :Gasp
Overall: Gimme my machete so I can execute unwanted Civies and The Ethics Committee terrorist style.
