Content Suggestion Surface Commander Job Additions

Content Suggestions will be reviewed by Content Team weekly, please allow time as not everything can be reviewed at once.
What does this suggestion change/add/remove:
GOC Commander Additions:
+ Spy & Team Card (vwar_id_card_spy_team)
+ Anomaly Destruction Beam (vwar_scp_anomaly_destruction_beam)

CI Commander Additions:
+ Add Spy & Team Card (vwar_id_card_spy_team)
+ Add Machete (m9k_machete)
+ Add Deagle or S&W Model 29 (vguns_deagle) (vguns_sw29) [No on the US server the S&W Model 29 is not a god weapon]
- Remove CZ 75 B (vguns_cz75b)
- Remove Team Disguise Card (vwar_id_card_own_team)

Director Of Eternal Affairs:
+ Spy & Team Card (vwar_id_card_spy_team)
+ MTs-255-12 (vguns_mts255_12)
- Remove Spy Disguise Card (vwar_id_card_spy)

Has something similar been suggested before? If so, why is your suggestion different?:
Not to my knowledge

Possible Positives of the suggestion (At least 2):
- Readds Disguise cards lost to time and abuse.
- Allows Commanders who are responsible for relations and other stuff along those line to move more covertly to meetings.
- Terrorist RP.

Possible Negatives of the suggestion:
- Adds more disguise cards which could be abused (Like literally any of them already in the server...)
- Too many Civies, GOC, and Foundation will have their heads cut off.

Based on the Positives & Negatives, why should this suggestion be accepted:
This suggestion should be accepted because it will help revitalize the commander jobs for each of their respective regiments so they don't lose anything by playing them and to make the Commander jobs more distinguished as a whole by adding and keeping equipment they may have lost by playing the job.

For some reasoning, most of the disguise cards were on these jobs in the past but were unfortunately removed do to some people at some point abusing that equipment in the past. (In DEA's case on US it was betriv who got the team card removed, called out :Gasp:)

Overall: Gimme my machete so I can execute unwanted Civies and The Ethics Committee terrorist style.
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Spy and Team cards were removed from Director for like, having no use or something?
My understanding is that it's not so much that they had no use, but more that they could basically become an extra DC.

This all generally makes sense to me - Save for the DoEA card change. What need does the DoEA have to disguise as other Foundation members?
 
Jan 16, 2022
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This all generally makes sense to me - Save for the DoEA card change. What need does the DoEA have to disguise as other Foundation members?
It's what I was talking about, DoEA HAD a team keycard, but lost it. I know it was useful to stop getting targeted by CI and such when doing stuff on surface, as was said in the suggestion, but that reason wasn't accepted when I contested it
 
CI Commander Additions:
+ Add Deagle or S&W Model 29 (vguns_deagle) (vguns_sw29) [No on the US server the S&W Model 29 is not a god weapon]
- Remove CZ 75 B (vguns_cz75b)
I mean this adds ANOTHER fracture weapon to CIs arsenal, but tbh I would never use it outside of RP if I was a CI-LTCOM+. But to help your argument, this also puts it in line with the GOC Commander job wherein they have a 44. Magnum, so whatever.
+Support I guess