I think the bounty hunter and hitmen roll needs some improvement.
Bounty hunters and hitmen never have an escape plan because they instantly get the money when the person the person they need to kill dies.
When the bounty hunter or hitmen themselves get killed, captured or arrested after the deed it does not matter because they have the money, that is way too simple and empty, a hitman or bounty hunter needs to worry about losing their life or even after they completed the bounty, there has to be some kind of place where they can collect the money, like the Advanced chemist has to go to their drop-off point to in order to receive the money.
What does CG think about this idea?
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Cave
Bounty hunters and hitmen never have an escape plan because they instantly get the money when the person the person they need to kill dies.
When the bounty hunter or hitmen themselves get killed, captured or arrested after the deed it does not matter because they have the money, that is way too simple and empty, a hitman or bounty hunter needs to worry about losing their life or even after they completed the bounty, there has to be some kind of place where they can collect the money, like the Advanced chemist has to go to their drop-off point to in order to receive the money.
What does CG think about this idea?
-
Cave